===========================================================================
Advanced engine needed  : Boom compatible engine required
                         (see Important note below)
Primary purpose         : Single play
===========================================================================
===========================================================================

Title                   : Torn
Filename                : torn.wad
Release date            : April 28th 2017
Author                  : Robert Kruger (MarketAnarchy)
Email address           : [redacted]
Other Files By Author   :
Misc. Author Info       :


===========================================================================

Description             : This is the first non-speedmapping map I have
                         released.

                         The map is launched on level 12 in order to use
                         the right sky texture, it was originally going to
                         be a part of the Nova III release.

                         Torn is a tribute to Sunder, taking inspiration
                         from several maps, mostly from Pale Monument.

                         A few components from it are copied and tweaked
                         (a staircase, two large pillars, and two detailing
                         elements).

                         The building exterior across from the was based on
                         one of the maps in Nova III, which was supposed to
                         create continuity.

                         Other than that, it's entirely original.


===========================================================================

Credits                 : Level design:
                         Robert Kruger (MarketAnarchy)

                         Music:
                         Iceberg by Psychadelic Eyeball
                         http://music.themaxproject.com/midis2003.php
                         recommended by Jimmy

                         Textures:
                         Nova III texture pack
                         Dragon from Mortal Kombat
                         A few textures converted to flats and edited
                         by Robert Kruger (MarketAnarchy)

                         Sky in final area:
                         Mechadon's THT: Threnody

                         Testing credits/design/insight/inspiration:
                         PinchySkree, Bemused, CapnClever,
                         ChroniclesOfDoomGuy, dobu gabu maru, everennui,
                         Jimmy, JohnSuitepee, KingDime, MTX1996,
                         NecrumWarrior, Obake, and Veinen

                         Additional credits to:
                         An_Mutt who got me started on this map by starting
                         Nova III and inviting me to make a map (although
                         it spiraled out of control and didn't seem to fit)
                         and
                         InsaneGazebo for making Sunder, the source of
                         inspiration for Torn.


                         Also thanks to BellaRose20ts, Count651, Glaice,
                         Unholypimp1n and all the rest of the wonderful
                         people on Joy of Mapping on Discord and of course
                         the Doomworld forums!

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : 12
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes

* Construction *

Base                    : See Description
Build Time              : ~240 hours
Editor(s) used          : GZDoom Builder 2, Slade 3, Fireworks 8
Known Bugs              : None
May Not Run With...     : Vanilla Doom
How To Run The File     : Anyway you prefer, like:
                         "prboom.exe -iwad doom2.wad -file thtthren.wad"

Important Note          : The map uses sky transfers so for the best and
                         intended experience use PrBoom+ ver. 2.5.1.4.

                         Get your copy of PrBoom+ here:
                         https://sourceforge.net/projects/prboom-plus/files/

===========================================================================


* Copyright / Permissions *

Authors MAY use these levels as a base to build additional levels if credited.
If you want to use textures, flats, sky or music from the pwad, then please
ask for permission first by the respective authors (see credits above).


You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

===========================================================================


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/idgames