===========================================================================
Update to : theseus.zip
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Ship Of Theseus
Filename : theseus.wad
Release date : Sep 22, 2024
Author : NiGHTS108, LSC Lasico, ptrdoom, MajaMystic256,
minimedals, Djoga, DoomGappy, rafael2100, HEXWALKER
Email Address : [redacted]
Other Files By Author : Various
Description : Ship Of Theseus is a wad developed in (MOSTLY)
about two weeks as a celebration of a new mapper,
ptrdoom joining the community. There was a
particularly strange start to this project, the
mapper joined the Hell Keep Discord server, and
someone asked if they could remake the map in their
own style. Eventually, one thing lead to another,
me (NiGHTS108) and LSC Lasico became the project
lead in the middle of it all somehow, and soon
(soon) we had a nice handful of remixes of this
small little beginner map, fittingly titled Ship Of
Theseus, named that way because of the boat in the
original map. Enjoy!
Additional Credits to : Music:
Intermission: Generic Trap MIDI #4 by minimedals
MAP01: "Hate Machine" by Jimmy Paddock from SIGIL
MAP02: "Cold Subtleness" by Jonathan El-Bizri from
TNT: Evilution
MAP03: "An Eye For (and of) Molecules" by Cammy
from Ultimate MIDI Pack
MAP04: "Sleep" by Godspeed You! Black Emperor
MAP05: "Ionian Isolation" by Tristan Clark from
TNT: Revilution
MAP06: "Blue" by Eiffel 65
MAP07: "Pick and roll" by digboye, & HEXWALKER,
"Three Way Dance" by LunarCryptik, digboye, &
HEXWALKER, "Game winning shot" by LunarCryptik, &
digboye
MAP08: Stranded Lullaby by minimedals
MAP31: "I'm the Doomguy with the Gun" by Jimmy
Paddock from SIGIL II
Ending: Baby Got Back by Sir Mix-a-lot
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* What is included *
New levels : 9
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : UMAPINFO and MUSINFO lump
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01 - 08, 31
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Mostly two weeks
Editor(s) used : Ultimate Doom Builder, Slade
Known Bugs : None
May Not Run With : Ports that don't support Boom
Tested With : DSDA-Doom, GZDoom partially
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors