===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
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Title                   : Tectonic Rift
Filename                : tectrift.wad
Release date            : May 7th, 2022
Author                  : thelamp
Email Address           : [redacted]

Description             : I guess you could say this map exists by 'accident'
in a way. I had read Xaser's Texture Archaeology thread and wanted to see what
the cement textures looked like in-game when they were assembled properly.
Still not one of my fave textures, but looks a heck of a lot better when it's
actually tiling properly. I kept messing around for a bit seeing how it looked
with other textures, how it looked on different geometry, etc. eventually
realizing "why don't I just make this an actual, playable map?" It's short,
punchy and I think I learned a few things about using tight spaces effectively
in the process. The only other custom texture is the animated computer in the
starting room, @Faceman2000 provided the base in the Post Your Textures thread
and I dolled it up with many more frames.

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* What is included *

New levels              : 1
Sounds                  : No
Music                   : Doom E2M9 Untitled by Bobby Prince
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Build Time              : Probably around 20hrs but spread out over several
months picking away at it
Editor(s) used          : Doom Builder X, Slade3, Doom Writer
Known Bugs              :
May Not Run With        :
Tested With             : PrBoom+ 2.5.1.5, DSDA 0.24.3


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors