===========================================================================
Advanced engine needed  : limit removing (GZdoom works best)
Primary purpose         : Single+Coop play
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Title                   : Tapperoo
Filename                : tapps.wad
Release date            : 8/22/2016
Author                  : Overstory_Lover_63
Email Address           : [redacted
Other Files By Author   : Union Aerospace Computers (newuac.wad)
Misc. Author Info       : nah
Description             : You just escaped from a hellish monstrosity on the                                      helipad of this large skyscraper. The elevator broke on                                 its way down, and it looks like this floor ain't too                                    welcome either. You have no idea what this place did                    before the apocalypse, but now it just serves as a road                         block to your survival. Rip and tear to the bottom of                           this industrial totem, and escape to tell the tale.

                         PS: I don't know why it's called tapps, couldn't think of
                         anything to name it, so a happy gilmore reference is what
                         you're getting. Also, I wanted a bigger and better
                         ending, but everything I tried sucked and I was tired, so
                         the exit is a bit underwhelming.

Additional Credits to   : DooM's magnificent developers, the great folks at Id. And
                         to the one man/woman/politicallyacceptablegenderoftheday                                who voted on newuac.wad (at this time).
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : none


* Play Information *

Game                    : DOOM 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : A sketch I drew during class (from scratch)
Build Time              : About a month and a half
Editor(s) used          : Doom Builder 2
Known Bugs              : some things may look like they have misalligned textures,                       but they may just be moved by a trigger later. Other than                       that, chaingunners love to shoot this one switch, so you                                usually will find a secret without having done anything                                 for it.
May Not Run With        : zdoom shows sky walls as HOMs sometimes
Tested With             : gzdoom, zdoom



* Copyright / Permissions *

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors