===========================================================================
Advanced engine needed  : Limit Removing
Primary purpose         : Single play
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Title                   : Gyrotechnics
Filename                : t-gyro.wad/zip
Release date            : January 5, 2007
Author                  : Tango
Email Address           : [email protected]
Other Files By Author   : http://tango.dmclub.org/?page_id=3
                         Check that page out if you're actually
                         interested.
Misc. Author Info       : Nothing very good.

Description             : No more than your average techbase style map,
                         taking place in the mountains or something
                         (don't bother asking why there are no mountains
                         in the sky). To begin with, this was merely a 100
                         minute speedmap created in August of 2006, but
                         has obviously evolved into an undoubtedly
                         superior map (to the original, that is).
                         Thanks to Belial, the gameplay is heavily
                         refined since the original (map02), and detail
                         added by moi.
                         If you're only an average skilled player, it
                         might not be best to play this on Ultra
                         Violence, though what do I know about the
                         average skill level.

Additional Credits to   : Belial, for 90% of the helpful testing and
                         feedback. DomRem, Hobbs, and esselfortium for
                         general testing and feedback. Macro11_1, for
                         multiplayer testing. AgentSpork for being a lazy
                         bum and not testing. Whiteboy, for offering to
                         test in multiplayer, though never getting to.
                         Jimmy91 for doing a small bit of midi editing to
                         make the midi loop more nicely. Sarge Baldy for
                         the sky, and Nick Baker for a few of the
                         flats/textures. Afterglow, Hobomaster, and
                         zarkyb for inspiration.
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* What is included *

New levels              : 2; Map01 is the refined, Map02 is the old version
Sounds                  : No
Music                   : Yes, stolen from Megaman X3 (Blast Hornet)
Graphics                : Yes, a recolored Doom1 E4 sky and some textures
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1, 2
Single Player           : Created for
Cooperative 2-4 Player  : Barely; you are given 2 extra shell boxes at the
                         start.
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes, but Ultra Violence is definitely more
                         balanced than the others.


* Construction *

Base                    : None
Build Time              : August 2006 - January 2007
Editor(s) used          : Doom Builder, XWE
Known Bugs              : No
May Not Run With...     : doom2.exe


* Copyright / Permissions *

I don't really care what you do with this map, as long as you don't sell
it, claim it's your own or anyone else's, or anything else retarded.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://tango.dmclub.org