===========================================================================
Advanced engine needed  : Limit-Removing
Primary purpose         : Single play
===========================================================================
Title                   : Sundown
Filename                : sundown.wad
Release date            : 09/03/2024
Author                  : fefor
Email Address           : [redacted]
Other Files By Author   : Come To Dust (cometodust.wad), Giant Deflating
                         Football (gdf.wad)
Misc. Author Info       : I wanted to do something with an adventure feeling,
                         as for the aesthetics I always wanted to do
                         something with the Inca textures, I took a lot of
                         inspiration from Tomb Raider while making the map.

Description             : The UAC has received reports of demonic presence in
                         a mysterious inhabitated island that was the home
                         of an ancient civilization.
                         You were sent to investigate the matter along with
                         your platoon, however you were quickly outnumbered
                         upon arrival and scattered around.
                         The squad still managed to maintain communication
                         and rescue was on its way, a rendezvous was set in
                         the landing zone.
                         Some time later you and most of your fellow
                         marines arrive at the designated place, some
                         casualties were confirmedand others went MIA,
                         but you are worried about someone in particular,
                         your best friend is missing...

                         The rescue helicopter arrives, no one has heard
                         from your buddy in over 12 hours and he was nowhere
                         to be seen.
                         Everyone agreed that he must be long gone by now
                         and were getting ready to leave. Not you though,
                         you weren't going to leave him behind, so you went
                         back into the ruins while everyone else left.

Additional Credits to   : MAP01 MIDI - "Underground Lake" by stewboy
                         MAP02 MIDI - "Rub A Dub Dub" by stewboy
                         Intermission MIDI - "unsuccesful" by stewboy
                         Textures taken from 32in24-15_tex_v2.wad
                         Plant decorations which I used to replace the
                         default trees were taken from Paradise/Supercharge
===========================================================================
* What is included *

New levels              : 1 + credits map
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01 - 02
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 month
Editor(s) used          : Ultimate Doom Builder, SLADE, Doom Writer,
                         WhackEd4, paint.net
Known Bugs              : N/A
May Not Run With        : Chocolate-Doom or non limit removing ports.
Tested With             : DSDA-Doom (Complevel 2)


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors