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Archive Maintainer      : My first WAD in many years.
Primary purpose         : Single play
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Title                   : Huntington National Laboratory
Filename                : Stranger.WAD
Release date            : 04/03/18
Author                  : Jefferson Draney
Email Address           : [redacted]
Other Files By Author   : None
Misc. Author Info       : Avid player of DOOM and occasional mapper.

Description             : Life in central Indiana is dull, but as you wind your
                         way up the road to your job as night watchman at the
                         nearby national lab you notice something seems different
                         tonight.  The gate, normally open, is closed, and when
                         you pry open the door to the gatehouse you discover the
                         guard on duty dead on the floor.  Suspecting murder, you
                         pull out your pistol and step inside.  Strange things are
                         afoot, and you?re going to get to the bottom of it?


Additional Credits to   : The creators of SLADE, for developing such a great editor
                         DOOMWorld forum member lriz for providing an OS X  compatible
                         BSP builder
                         Skillsaw, whose masterpiece ?Ancient Aliens? inspired me
                         to get back into mapping.
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* What is included *

New levels              : Yes, one
Sounds                  : No
Music                   : No
Graphics                : Barely, some lightly modded textures
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only (up to 4)
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~30 hours all in
Editor(s) used          : SLADE 3.1 and ZDBSP
Known Bugs              : None that I know of
Tested With             : Tested extensively with GZDoom, the 2016 build I had on
                         hand (0.49?) and the latest, 3.3.1. Outside of a few flats
                         painted on walls, and textures painted on floors, it doesn?t
                         use any non-vanilla Doom features and should be compatible
                         with most all source ports.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse, so long as they send me a copy at [email protected].
Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors