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Archive Maintainer : New single Doom2 map
Advanced engine needed : Limit removing
Primary purpose : Single play
===========================================================================
Title : Plague Tower Siege
Filename : sspts.zip
Release date : 11.01.2022
Author : sectrslayr
Email Address : [redacted]
Description : Castle style map with mostly vanilla textures and
vanilla gameplay. Make your way through the tower
while fighting of hordes of Cacodemons attacking
from outside the walls.
Additional Credits to : Jimmy (music: Incan-tatations)
Mechadon (sky texture)
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* What is included *
New levels : Single map
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : map01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : ~40 hours
Editor(s) used : SLADE3
Known Bugs : None
May Not Run With : vanilla limits
Tested With : PrBoom+ 2.5, GZDoom 4.5
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
https://www.doomworld.com/forum/topic/126573-plague-tower-siege-revisione-doom2-limit-removing/