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Update to               : sprlbase.wad
Advanced engine needed  : Any limit-removing port (I think)
Primary purpose         : Single play
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Title                   : Sprawlbase
Filename                : sprlbase.wad
Release date            : 09/10/2013
Author                  : Worm
Email Address           : [email protected]
Misc. Author Info       : Long time player, first time mapper.

Description             : This started as a small, simple techbase to test
                         my understanding of basic mapping techniques
                         while making something decent and playable, but I
                         kept adding to it as I thought of more ideas and
                         styles I wanted to try (hence the name). Skilled
                         players will definitely find this one on the easy
                         side, especially at the beginning, but I did try
                         to create some moments of challenge. I won't do
                         too much apologizing here--suffice it to say
                         there are a LOT of things I would do differently
                         next time around.

                         This map was designed without the use of
                         mouselook, jumping, or crouching, but I don't
                         think you'll break anything too badly by using
                         any of that. There's a room near the end where
                         you'll have to noclip back if you hop over the
                         railings, but that's about it.

                         UPDATE: Fixed some misalignments and lighting.

Additional Credits to   : Team TNT for WFALL1-4 and RAILING textures.
                         Thanks to Adam for the testing and feedback.
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A few months, on and off
Editor(s) used          : Doom Builder 2, XWE
Known Bugs              : A couple slime trails, hopefully no others.
Tested With             : PRBoom+ 2.5.1.3, GZDoom 1.7.1.1526.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors