Title                   : Sprike
Date                    : November 1998
Game                    : Doom II plus TeamTNT's BOOM Engine (www.teamtnt.com)
Filename                : SPRIKE.WAD
Author                  : John Bishop
Email Addresses         : [email protected]
                         [email protected]
                         [email protected]

Web pages               : http://www.users.waitrose.com/~sharx

Author's works          : BrikBlat! (with Chris Christensen)
                         The Honeycomb (with Chris Christensen)
                         The Orangery
                         Crabbet (with Chris Christensen)
                         Kiddy
                         Sprike
                         The Waterwheel

                         Author of 'Getting Started with DOOM Editing'.

Contributed to          : BIOWAR (Maps 6 and 13)
                         Plutonia 2 (Maps 3 and 28)

Description             : You had no idea when you warped into the
                         base that you would have such a fight on your
                         hands - after all it was only a supply and
                         recreation base planetside and the scans had
                         showed no signs of life - not as you knew it
                         anyway. But within minutes your three buddies
                         had been iced and the ground was littered with
                         gore. You stepped back into the alcove to catch
                         your breath, knowing that the warp point out of
                         the place was some way away. With no more than
                         a pistol, hope, and your innate belief in
                         yourself and your ability to overcome the odds
                         whatever they might be, you step forward into
                         the unknown ...

Notes:                  : This WAD requires the BOOM Engine by TeamTNT.
                         If you try to run it under the normal DOOMII
                         Engine it just won't work as it should. Go to
                         TeamTNT's website for the BOOM Engine -
                         http://www.teamtnt.com/boompubl/getit.htm -
                         which is free and has loads of cool new features
                         in it, but mainly 'cos it's bug-free !! At the
                         time of writing TeamTNT had just released the
                         final version of BOOM v2.02. Get it - it's FREE!

Additional Credits to   : Jack Vermeulen for DeeP97 and help with graphics
                         Jens Hykkelbjerg for RMB version 2.1
                         All the guys at TeamTNT
                         And, of course, id Software for DOOMII

                         A special thank you to Simon "Chief" Varszeghy
                         the project leader of Team Insanity who was
                         kind enough to record a terrific 100% kills demo
                         in 7:46... quite a feat ! Nice one Simon. Visit
                         the Team Insanity website at:
                              http://doomnation.com/insanity
                         for a variety of doom related stuff particularly
                         lots of WAD reviews. And finally ...

                         A particular mention for Iikka Keranen without
                         whom this level would never have been created.
                         It was Iikka who created the new graphics which
                         have been used almost exclusively throughout
                         this level. Originally created for Quake, Iikka
                         converted them for use with DOOM. Most of his
                         work is now with Quake, and you can visit his
                         site at www.planetquake.com/ikq/

----------------------------------------------------------------------------

* Files Supplied *

SPRIKE.WAD   The Sprike WAD
SPRIKE.BAT   Batch file to run SPRIKE.WAD
SPRIKE.TXT   This text file
SPRIKE.LMP   Full UV 100% kills demo by Simon "Chief" Varszeghy
SPRIKEDM.BAT To run the demo

-----------------------------------------------------------------------------

* Play Information *

To install              : Install BOOM into directory C:\BOOM then
                         unzip SPRIKE.ZIP into C:\DOOM2
To run this level       : BOOM C:\DOOM2\SPRIKE
                         or use SPRIKE.BAT (both from the \BOOM directory)
Level #                 : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : 4 starts available
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Oh Yes (Thanks to Iikka Keranen)
New Music               : Yes from DOOM95
Demos Replaced          : No - full UV demo LMP provided separately

-----------------------------------------------------------------------------

* Construction *

Base                    : New level built from scratch

Editors used            : DeeP97 by Jack Vermeulen
                         RMB version 2.1 reject map builder
                         WinTex to change music & sound effects

Known Bugs              : None I know of - EMail me if you find any.

Other info              : Created over a period of about a month, just
                         to see what Iikka's textures looked like in DOOM !

-----------------------------------------------------------------------------

* Copyright / Permissions *

Please keep this WAD and its associated TXT file intact and give me
credit for it. Otherwise feel free to distribute it at will.

You may use this WAD as a basis for your own WAD design.

Email me with questions or comments at any of the above addresses.