===========================================================================
Advanced engine needed : Boom comp
Primary purpose : Single play
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Title : Semper Fidelis
Filename : semfid.wad
Release date : 12-7-2024
Author : Chris Hansen
Email Address : [redacted]
Other Files By Author : Hell's Bane
Monument
Flay The Obscene series
High/Low series
CH Retro Episode
Helpyourselfish
In A World
Rip it, Tear it, Smash it!
C'mon bro, I got tigerblood!
The Wailing Horde
Gore
Bond of Hatred
Blood flows where my shotgun blows
Tales from Mars
... and more
Hellcore
Mayhem 2048
Mayhem 2015
2002 A Doom Odyssey
THT: Threnody
TNT: Revilution
2022 A Doom Odyssey
Realm Of Chaos 2: Revenge of '96
Misc. Author Info : www.windward.dk/TDR
Description : These levels are what I managed to create
of a much grander vision, that sadly didn't
materialize. Maybe it's because I got fed
up with all the fiddly detail, the constant
and time consuming procress of getting the
voodoo effects timed just right or maybe I
just felt like this wasn't exactly my
home turf. Or maybe all of it.
Anyway, these levels are 2 playable levels
and one I left in because I didn't want to
scrap all the hard work I did on that ship
sky texture and crane. The levels are
meant to be very realistic and moody.
They start out slow and end in a big
battle. I tried to also tell an ingame
story. A super corny one at that too! :)
They use mostly stock Doom 2 textures but
I added a few extra to add some realism
where I wanted it without going all-in.
While they are only a part of my vision
I still hope you will enjoy them. They
are still good enough on their own
despite everything.. imho.
Additional Credits to : Midi
MAP01 "Lost in place" by Lippeth
MAP02 "Stranded in and out" by Hayden49
Textures
Waterfall textures by Not Jabba
Container texture by elend
Railings, glass etc from retres.wad by Team TNT
Skies by Chris Hansen
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* What is included *
New levels : 2
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01 and 02
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes, but it only applies a bit to MAP02.
* Construction *
Base : New from scratch
Build Time : One year
Editor(s) used : Ultimate Doom Builder, Slade 3
May Not Run With : Vanilla
Tested With : GZDoom, DSDA-Doom, PrBoom+
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.windward.dk/TDR
www.doomworld.com
FTP sites:
ftp://archives.gamers.org/