===========================================================================
Archive Maintainer : Please place in levels/doom2/ports/megawads
Advanced engine needed : Limit-Removing
Primary purpose : Single player
===========================================================================
Title : Prelude to Revenge
Filename : rr-prelude.wad
Release date : 6/24/2021
Author : Death Bear
Email Address : [redacted]
Other Files By Author : See Pineapple Under the Sea Series
Misc. Author Info : Death Bear is a member of the Pineapple Under the Sea Studios.
He likes teaching art, chilling with his cubs, and making
maps.
Description : This was originally a speedmap created for PUSS XVII:
March of the Speeddemons, BluePineapple72's monthly
speedmapping series. These maps were built with
Doomkid's Rowdy Rudy resources. I since have finished
the map, and added about a few hours to it.
Map designed for UV.
===========================================================================
** Credits **
Maplist : MAP01 - "Prelude to Revenge" - Death Bear
Music : MAP01 - "Compulsion" by James Paddock
Titlemusic - "2nd Movement of Sinister Footwear" - Frank Zappa
Intermission - "More Trouble Every Day" - Frank Zappa
Text Screen - "A-Team Theme" - Pete Carpenter, Mike Post
Testing : Myolden, BluePineapple72
Graphics Credits : CageTex I & II - Cage
Snow Textures - Eviternity
Additional Textures - Community Chest 4
Skies - Mek
Titlepic - Death Bear (featuring a sky from Mek's Box O' Skies)
Interpic - Death Bear (featuring a sky from Mek's Box O' Skies)
Rudy Font and Logo - BluePineapple72
Additional Credits to : Resource config file help - Rune
Fontmeme.com - WARTORN font
ZapSplat - Explosion Sound Effects
===========================================================================
* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Y
Deathmatch 2-4 Player : N
Other game styles : N/A
Difficulty Settings : Y
* Construction *
Base : New from scratch
Build Time : ~9 or 10 Non-consecutive hours from March 2021 - June 2022
Editors used : UDB , Slade , DB2 , Photoshop , Notepad , GIMP, Clip Studio Paint
Known Bugs : Not that I can tell.
As for computer bugs: running on a video mode other than Hardware
Accelerated will cause issues with some UDMF maps.
May Not Run With : Non UDMF compatible ports
Tested With : GZDoom 4.7.1 and 4.8.2
* Copyright / Permissions *
Authors NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text
file, with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
http://www.doomworld.com/forum/topic/129916
FTP sites: