===========================================================================
Archive Maintainer      : Please replace previous version with this updated
                         one.
Update to               : rod.wad
Advanced engine needed  : Boom-compatible. PrBoom-Plus -complevel 9 is
                         recommended.
Primary purpose         : Single play
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Title                   : Realm Of Demonology (Updated version)
Filename                : rod.wad
Release date            : 2013-03-07
Author                  : Demonologist
Email Address           : [email protected]
Other Files By Author   : None
Misc. Author Info       : 22-years-old Russian lazy piece of crap.

Description             : A collection of story-driven relatively short
                         maps based on some rather old ideas of mine which
                         I've finally managed to realise in more or less
                         adequate way. These maps are a bit harsh, but
                         hopefully still provide some not-so-common
                         visuals and deep atmosphere, as well as
                         fast-paced and at times rather furious - but in
                         general moderately difficult - gameplay.
                         Technically there are 7 maps with 6 playable and
                         1 tiny outro map to prevent player from moving
                         further into Doom 2 maps.

                         IMPORTANT - cc4-tex.wad is required to play.

                         There's also some .OGG music tracks so port with
                         .OGG support is recommended - though not
                         necessary - to play this .wad the way it's
                         intended to be played.

                         Changes in updated version:
                         - tweaked Map03 since gameplay was too unpolished
                         in original version;
                         - fixed linedef 4812 in Map06 which seemed to
                         have missing 'impassible' flag.

Additional Credits to   : Archi, Skepticist and Cybermind for playtesting
                         Archi for technical support, bugfixing and some
                         graphics
                         Esselfortium and CC 4 team for textures (see full
                         list below)
                         Authors of all the music tracks used (listed
                         below)
                         Authors of all the editors I used
                         id Software

                         Community Chest 4 Resource Wad includes textures
                         by:
                         NiGHTMARE
                         Espi
                         Eriance
                         Fredrik Johansson
                         Janitor
                         DaGGeR
                         Ola Bjorling
                         Vader
                         XDelusion
                         Esselfortium
                         RottKing
                         Nuxius
                         Afterglow
                         AgentSpork
                         RottKing
                         Enjay
                         Huy Pham
                         SargeBaldy
                         Tormentor667
                         The GothicDM Team
                         The Requiem Team
                         The Eternal Doom Team
                         id Software
                         Raven Software
                         Rogue Entertainment

                         Music credits
                         Title: Dark Salvation menu theme
                         Intermission: Defiled Church by Schatten (OST The
                         Dark Mod Vol. 1)
                         Text screen: Funeral by Charlie Clouser (Dead
                         Silence score)
                         Map01: Octo by Kevin Schilder (Hexen)
                         Map02: Sign Of Evil by Bobby Prince
                         Map03: Monastery Music by Marcin Czartynski
                         (Painkiller)
                         Map04: Mist Ache by Lee Jackson (Rise Of The
                         Triad)
                         Map05: Sinister by Bobby Prince
                         Map06: Edge Of Insanity by Marc A. Pullen (Phobia
                         EP, originally written for Phobia: The Age)
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* What is included *

New levels              : 7
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : Requires cc4-tex.wad, you can download it here:
                         http://essel.spork-chan.net/wasd/cc4-tex-16.zip


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP07
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : MAP01 has SPEEDRUN written all over it, so c'mon
                         and gimme lightning speed on that one
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 month in total
Editor(s) used          : Doom Builder 2, Slade 3.02, MS Paint
Known Bugs              : Some texture misalignments here and there, others
                         are hopefully verminated for now
May Not Run With...     : Non-Boom-compatible port


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors