***    This wad must be run with a Boom compatiable port such as Boom,    ***
***    Prboom, MBF, or Zdoom - and please do not use jump because it's    ***
***    possible to cheat with this "feature".                             ***

===========================================================================
Title                   : The Seventh 07 - Final Portal
Filename                : prwrsv07.zip
Date Finished           : February 28th, 1999
Authors                 : Michael J Reid (Prower) -  [email protected]
                         - The Seventh 01-06, prwrcol2, prwrgate, prwrbase,
                            prwrrvng; also contributed to Surge, Paradox,
                            Beyond Doom: The Apocalypse TC, & The Experiment

                         Derek Mac Donald (Afterglow) - [email protected]
                         - Nothing at the moment released
                         - Contributing maps to Crucified Dreams,
                            SlaughterDM, Mordeth, and the upcoming
                            Ninja Doom... also working on my own 6
                            level DM episode Sacrifice.

Description             : It seems you finally landed on Jupiter; now you
                         must find the portal which will take you back home.
                         This map is quite difficult on UV.. getting all
                         kills may even be impossible... the best way is to
                         get enemies to kill each other... also good support
                         for coop play.

Additional Credits to   : Mike Watson (no relation to Sherlock's friend) and
                         Adam Heygi for checking the map out and telling me
                         what's good/bad (aka playtesting :) The usual ID
                         for Doom and Quake series.
===========================================================================
* DOOM II file*

* Play Information *

Map #                   : Map07 with Boom or MBF
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No, but starts are there if you want to try
Difficulty Settings     : Yes
New Sounds              : No
New Music               : No
New Graphics            : Yes, based on Doom2 gfx & sky from Ultimate Doom
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 2 weeks for prower, about 5 days for me, AG
Editor(s) used          : Michael - Waded 1.87
                         Derek   - DCK 3.62, PSP 3.11 & 5.01, Wintex 4.3
Known Bugs              : Who knows? Not that we're aware of...
May Not Run With...     : doom2.exe, well it will but huge HOMs and no boom
                            effects included, which sucks

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

Internet : ftp://ftp.cdrom.com/pub/idgames
          http://www.doomworld.com/ricrob