===========================================================================
Primary purpose         : Single play
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Title                   : Peppermint Cookie
Filename                : pmckie
Release date            : 12-25-2020
Author                  : Timothy Brown (MArt1And00m3r11339)
Email Address           : [redacted]

Description             : Since Christmas is here, I made a sequel to Reese's
                         Cookie titled Peppermint Cookie. It has red and
                         white in it. It is recommended that you use
                         -complevel 17 when recording demos of the map. Play
                         through can be found at:
                         https://youtu.be/fKbjCFXN2ek

Additional Credits to   : -ID Software for Doom II.
                         -Aubrey Hodges for PSX Doom sounds from Midway.
                         -Faerlyn for the death sound of the spider
                         mastermind.
                         -Community Chest 4 team for cc4-tex.
                         -GOTHIC team for the GOTHICTX (which can be
                         originally found in GothicDM or Gothic2. Credit
                         goes to the authors of the graphics).
                         -General Rainbow Bacon or Doom Hero for the
                         Slaughterfest series.
                         -Zachary Stephens (Ribbiks) for Slaughterfest 3
                         resources.

                         *If there is anything that I am missing, please
                         inform me so that remedies can be made.
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* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 10.5 hours
Editor(s) used          : GZDoom Builder, Slade 3
Known Bugs              : Some cybers may stay in a same spot as where
                         teleported but that can be worked around.
                         Otherwise, I don't see anything that can be an
                         issue.
May Not Run With        : None (if you run into any problems, be sure to
                         address them and also indicate what Doom engine you
                         are using).
Tested With             : GLBoom+ v2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors