===========================================================================
Advanced engine needed  : Boom-compatible (-complevel 9)
Primary purpose         : Single play
===========================================================================
Title                   : Phrygia
Filename                : Phrygia.wad
Release date            : February 17, 2017
Author                  : Fonze
Email Address           : [redacted]
Other Files By Author   : Couple maps for "THT: Threnody," 1 map each for
                         "Joy of Mapping" 1 and 2

Description             : Tiny Boom (-complevel 9) speedmap that I made
                         while helping a friend get into mapping after the
                         last Joy of Mapping (3) session. We mapped for 3
                         hours, then spent another on bug fixes, touch-
                         ups, and cackling like hens about our nails and
                         the feathering of our hair. I got some feedback
                         and made a couple quick, minor changes... all-
                         in-all about 4.5 hours of work. The map takes 5
                         minutes or less to beat and features rocket-
                         centric, light-slaughter gameplay. Difficulty
                         settings are implemented, though admittedly HNTR
                         is a joke setting. Still, HMP is a much easier,
                         more casual experience.
                         Uses textures from Jimmy and a sky from Mech.
                         Midi "Phrygia" comes from Battle of Olympus NES
                         game.

Credits                 : Id, the Doom community, Jimmy for the beautiful
                         textures, Mech for the gorgeous sky, Battle of
                         Olympus NES game for the song, Bloodshedder and
                         The Green Herring for maintaining the archives,
                         Ling for keeping DW alive after AG shut down, and                       Decay for bringing fat smiles.
                         Special thanks to rdwpa and dobu gabu maru
                         for testing/feedback.

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Biscuits made from scratch the way Momma used to.
Build Time              : 4.5 Hours
Editor(s) used          : GZDB, Slade3
May Not Run With        : Non-Boom-compatible ports
Tested With             : PrBoom-plus 2.5.1.4


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors