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Archive Maintainer : Removes the "Multiplayer only" flag from the chaingun in MAP02 - please replace
http://www.doomworld.com/idgames/index.php?id=15949 with this file
Update to :
Advanced engine needed : ZDoom, latest version recommended
Primary purpose : Single Player
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Title : Phobus' Fragments of DAC 2009
Filename : ph_dac2.wad
Release date : 08/12/09
Author : James "Phobus" Cresswell
Email Address :
[email protected]
Other Files By Author :
Files available on /idgames:
Scourge (ph_scrge.zip)
White Light (ph_wl.zip)
Warpzone (ph_wz.zip)
Scars of the Wounded Prey (ph_quik1.zip)
Too Much Brown Texture Pack demo room (2mbrown.zip)
zctcmaps MAP05 (zctc.zip)
Twisted Joke (ph_dac.zip)
Community Chest 3 MAP18 (cchest3.zip)
Justice - Infernal Mechanics (ph_quik3.zip)
ZPack - Random Maps for ZDoom E1M2, E2M1, E2M0 (zpack.zip)
Coils of the Twisted Tale (ph_quik2.zip)
Ten Community Project MAP05, MAP16 (TCP.zip)
Virus Episode 1 "Shareware Demo Release" (ph_virus.zip)
Tiny Pack 1 - "Tiny Chances of Survival" (ph_tp1.zip)
Claws of the Enraged Beast (ph_quik4.zip)
The Mouth of Death (ph_mod.zip)
White Light: 2010 Edition (ph_wlx.zip)
Files not available on /idgames but available elsewhere:
Water Resource Wad
SabreBlade
ZDoom Wars Virus Faction
Misc. Author Info : I don't seem to have a good history with DAC projects - both ones I've contributed to died...
Description : This is the two maps I submitted to DAC2009. MAP01 is a little filler type map with an interesting survival twist on gameplay, and MAP02 is my original, more christmas-y entry. Both maps offer a challenge in their own way and are made to old-school specifications. I decided to spruce them up a little with ZDoom and just make it play oldschool, much like The Mouth of Death in that respect. There's no story obviously and the maps are only vaguely connected but they play together nicely and MAP02 is not too different from a pistol-start. Music is from XMas Doom2 again for MAP01 and the credits screen. Also included in this text file is some extra info on each map, as a throwback to a grander idea that went with time.
Additional Credits to : id Software (Doom); Randy Heit and other contributors (ZDoom); CodeImp (DB); Csabo (XWE); Erik Alm (Scythe RSKY2); Lithium (Sound designer);
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* What is included *
New levels : 2
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM2
Map # : MAP01-MAP02
Single Player : Designed for
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 10 hours total
Editor(s) used : DoomBuilder 1.67, XWE
Known Bugs : None
May Not Run With... : Anything other than ZDoom
*Map Specific Info*
Map#: MAP01
Name: Breaking Loose
Build Time: 6 hours
Difficulty: Medium
Description: A short, simple map that focuses on a mixture of tight quarters and limited weaponary to make meager opposition a surprising challenge. UV can be quite lethal at the very start and in the chainsaw room. Might make a fair DM map, probably a little too tight in co-op however.
Par Time: 0:17 (UV Speed)
Map#: MAP02
Name: The Slough of Merriment
Build Time: 3 hours
Difficulty: Hard
Description: The submission for DAC 2009 from me, and the reason I made the rest of this wad. A basic "theme" map, that takes a christmas-y shape and turns it into a playable map (hence the name reference to E3M2). Works as a large-ish progressive arena, particularly with the extra opposition on co-op. DM works quite well here for a few players.
Par Time: 1:10 (UV Speed)
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* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
http://wwww.phobus.servegame.com
FTP sites: