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Archive Maintainer :
Update to :
Advanced engine needed : ZDoom 2.8.1 Final or later child ports
Primary purpose : Single Player
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Title : Persephone
Filename : ph_best1.zip
Release date : 20/07/18
Author : James "Phobus" Cresswell
Email Address : [redacted]
Other Files By Author : All available at
https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ
Misc. Author Info : Not quite consigned to history yet!
Description : Persephone is my first "Best of" episode, featuring 10 previously-released maps all in one modern package. MAP05 (The Leak) was subtly edited, SECRET1 (Twisted Joke) and MAP08 (Abandon All Hope) have had significant work done to integrate the sprite replacements they featured into a larger work and CREDMAP1 (The Cast and Crew) was extensively altered to reflect this WAD, rather than Scourge.
Additional Credits to :
id Software (Doom, Doom II, Quake)
randi, Graf Zahl and other contributors (ZDoom, GZDoom)
Makers of DEU2
CodeImp, anotak and other contributors (DoomBuilder in it's many forms)
Simon Judd (SLumpEd, SLADE 3)
Csabo (XWE)
aap (DoomWord)
Microsoft (Paint XP, Paint, Photos)
Lexus Alyus ("War Machine" [D_DM2TTL], "Death March Live" [D_DM2INT], "Beginning of an End" [D_BEGEND])
Jimmy ("Granite" MIDI cover of Pendulum [D_GRANIT])
Lee Jackson ("You Suck" MIDI from Rise of the Triad [D_YUSUCK])
Mark7 ("One Must Fall 2097 - Menu v1.1" MIDI [D_OMF])
Stacy Anne Christiansen ("Use Your Head" MIDI from Earthworm Jim [D_USEHED])
Team TNT (The Return Resources)
Nick Baker (Recoloured Texture Pack)
Josh "Phallus" Fallon (RSKY1 from nightfal.wad)
Tormentor667 (best source I have for the night sky used in Centurion Night)
TheMionicDonut (Organising MAYhem 2012)
TheMionicDonut, Obsidian (Organising and compiling MAYhem 2048)
Nash (SNOWSKY)
Joe (SillySft) (SNOW flat)
Mal (Christmas Imp and things designer)
FireHawk (Christmas Sprite Graphics)
Lithium (Christmas Sound designer [possibly the "Sleigh Ride" cover - D_SLEIGH])
ChainsawJim (Christmas Sprite Graphics)
cooltext.com (TITLEPIC)
Wills (Edit to my logo/avatar)
Hank Leukart (Hackers Guide to Doom)
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* What is included *
New levels : 10
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : ANIMATED, DECALDEF, DECORATE, GLDEFS, LOADACS, SWITCHES
Other files required : None
* Play Information *
Game : DOOM2
Map # : MAP01-08; SECRET1; CREDMAP1
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : Compiled from previous works of mine
Build Time : 14 years of my life, plus about 16 hours to compile it all
Editor(s) used : DEU II 5.21, DoomBuilder, DoomBuilder 2, DoomBuilder X, XWE, SLumpEd, SLADE 3, Microsoft Paint XP, Microsoft Paint, Microsoft Photos, DoomWord
Known Bugs : None
May Not Run With... : Any non-ZDoom port and any ZDoom-based port not at 2.8.1 or later, including Zandronum
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ
FTP sites: