===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Peppermint
Filename                : pepmint
Release date            : 12-14-2019
Author                  : MArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other maps can be found in this playlist:
                         https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8
Misc. Author Info       : Slaughter level person.

Description             : Peppermint is another candy-themed slaughter map.
                         This time, you will see a ton of red and white.
                         Your objective is to quickly break through the
                         hordes of enemies. Demo can be found at:
                         https://www.youtube.com/watch?v=frkQ6Hz4zRs

Additional Credits to   : IDSoftware for Doom 64 sounds.
                         Zachary Stephens for Slaughterfest 3 resources.
                         General Rainbow Bacon for the Slaughterfest series.
                         Deus Vult 2 team for the sunglasses on Doomguy's
                         face.
                         Community Chest 4 team for cc4-tex.
                         Music = "Sidstyler" by Machinae Supremacy
                         (if I get the information wrong, let me know and I
                         can correct it).
                         If there is anyone else that I missed, please let
                         me know so that I can fix the information.

===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 2 days
Editor(s) used          : GZDoom Builder, Slade 3
Known Bugs              : None (if there are any, let me know and I can fix
                         them for you).
May Not Run With        : None (if you run into any problems, be sure to
                         address them and also indicate what Doom engine you
                         are using).
Tested With             : GLBoom+ v2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors