===========================================================================
Archive Maintainer      : i may or may not upload OTEX.wad with this file
Advanced engine needed  : GZDOOM (Latest)
Primary purpose         : Single play
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Title                   : Penance 2: The Retrobution
Filename                : P2TR.wad
Release date            : TBD
Author                  : SkeletronMK666
Email Address           : [redacted]
Other Files By Author   : Ultimate Mortal Kombat DOOM
Misc. Author Info       : SkeletronMK666 and Obake Mapped for this wad

Description             : Welcome to Penance 2: The Retrobution! The sequel
                         no one knew about or asked for! this is a 8 map wad
                         that where you play as a unique playerclass: The
                         Vulken, a Skeletal Fire demon! this project was a
                         collaberation of SkeletronMK666, ObakeTheNew, and
                         various Playtesters- thank you for your efforts.

                         REQUIRES GZDOOM AND OTEX.WAD

                         for more info download Otex at the following
                         address on IdGames:

                         https://www.doomworld.com/idgames/graphics/otex_1_1

Additional Credits to   : Map Credits:

                         MAP01-"Corridor of Pain"---------ObakeTheNew
                         MAP02-"Hammer"-------------------SkeletronMK666
                         MAP03-"Dinner Theatre"-----------ObakeTheNew
                         MAP04-"Hell Cell"----------------SkeletronMK666
                         MAP05-"Imprisoned by Fear"-------ObakeTheNew
                         MAP06-"At the Gate of Suffering"-SkeletronMK666
                         MAP07-"Reigning Hellfire"--------ObakeTheNew
                         MAP08-"Don't Stay Still!"--------ObakeTheNew

                         Ghost midi for Map02 Arranged by SystemOfADork


                         playtesters:   ---Ludwig, hollow,JohnSuitepee,
                         Bigbad75, wanderwytch, Metacrat



                         SoulEater Shotgun replacement sounds mixed by
                         skeletronMK666, and edited
                         form one of the counterstrike shotgun sounds and
                         the doom64 shotgun sounds
                         pump sound for Soul eater provided by
                         https://mixkit.co/free-sound-effects/

                         "The Mighty Mallet - Steel Warhammer - Weapon"
                         (https://skfb.ly/6WOqN) by
                         Billy Jackman is licensed under Creative
                         Commons Attribution
                         (http://creativecommons.org/licenses/by/4.0/).
                         pickup sprites edited form the Throwing hammer
                         projecitle form HEXEN
                         and also projectile was modified sprites form
                         hexen

                         FlameAxe sprite skeleton hands created with
                         ZAnatomy and can be found at:
                         https://www.z-anatomy.com/
                         and a fire gif i found on the internet.
                         the axe it'self was downloaded at:
                         https://www.turbosquid.com/3d-models/free-hand-axe-3d-model/457778
                         free of use.

                         sounds for the Vulken player uses sounds form
                         https://freesound.org/

                         code for most weapons was taken form the ID
                         sourcecode and edited to save time,
                         but was edited by SkeletronMK666

                         ssg replacement, the fireshot, sounds edited with
                         sounds form https://freesound.org/
                         and also Doom64. mixed and edited by
                         skeletronmk666

                         other skeletal renders paid for and used from this
                         link on turbosquid
                         https://www.turbosquid.com/3d-models/3d-rigged-skeleton-hand-model-1837489

                         other models for weapons where rendred and made by
                         skeletronMK666

                         Status bar edited form doom and hexen status bars.

                         NEW soul shot sound taken form doom eternal, edited
                         by DarkQuill

                         PAIN sound for the Vulken playerclass taken form
                         Vectorman 2 Boss damage sound.

                         Corpse Candle sprites by Obake, sounds from
                         Soundbible

                         Credits for the Rocket Bully (or Rocketman
                         originally) go as follows:
                         Code: thenosid
                         GLDefs:
                         Sounds: alterred sound from
                         https://www.youtube.com/watch?v=kLwy1uYfpRo and ED
                         209 steps sound from Robocop, by ndroidz and
                         thenosid
                         Sprites: original by thenosid and ndroidz
                         Sprite Edit: none
                         Idea Base: blue big guys from super smash tv, also
                         look like a fat blue chaingunner

                         Credits for the Nail Sprites go to:
                         Decorate: Mechadon, TheShooter7
                         Sprites: Id Software, RoTT, Midway
                         Sprite Edit: Mechadon, TheShooter7
                         Sounds: Id Software
                         Idea Base: Quake 3 Team Arena Nailgun

                         The Baron2.0 credits are as follows:
                         Decorate: Obake
                         Sprites: MKSkeletron666, modified Id sprite
                         Sounds: Id Software

                         Credits for the UAC-Goon are as follows:
                         Decorate: Obake
                         Sprites: Obake, modified Id sprite
                         Sounds: Id Software

                         Credits for the Pumpkin Caco are as follows:
                         Decorate: Base Cacodemon
                         Sprites: MKSkeletron666
                         Sounds: Id Software

                         Credits for the Maintenance Turret are as follows:
                         Decorate: Obake
                         Sprites: Obake
                         Sounds: From Soundbible

                         Credits for the Fire Invoker are as follows:
                         Decorate: MKSkeletron666
                         Sprites: MKSkeletron666, modified from Hexen's
                         Warrior class
                         Sounds: Id Software

                         Credits for the Hell Gunner are as follows:
                         Decorate: The Eviternity Team
                         Sprites: MKSkeletron666 (the monster), Antares031
                         (bullet sprites)
                         Sounds: Id Software, Antares031 (bullet sounds)
                         Idea Base: The Chaingunners from Eviternity


                         Name: Rocketman
                         Difficulty: normal
                         Connections: none
                         Summon: Rocketman
                         Melee: none
                         Distance: projectile
                         Type: human
                         Brightmaps: none
                         Actor modification: none
                         ACS: none
===========================================================================
* What is included *

New levels              : map01-08
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Otex1.1..wad


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : otex.wad, and several monsters found form various
                         places on the doom forums.
Build Time              : serveral months
Editor(s) used          : Slade3, Blender, UltimateDoomBulider,Paint.net
May Not Run With        : anything other than GZDOOM
Tested With             : GZDOOM


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors