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Title : ZDoom Community Map Project II
Version : v1.0
Filename : zdcmp2.pk3
Date Finished : May, 19th 2014
Author : Various authors
Web Page :
http://www.realm667.com/
E-mail adress : [redacted]
Description : As the successor to the ZDCMP1, the second take follows
the same rules: Various mappers and modders are working
on fixed dates/slots on the map and continueing where
the prior person has stopped. Expect a high quality
Doom experience with countless surprises and numerous
things that push ZDoom to its limits.
Credits : The Core Team
(alphabetical order) Apothem - Scripting
Blue Shadow - Testing, Support
CaptainToenail - Mapping, Coding
Chronoseth - Mapping
Deathknight - Testing, Quality Control
dj-jo - Music
DTDSphere - Mapping
Dusk - Mapping, Coding, Textures
Gez - Mapping, Quality Control
Ghastly - Coding, Quality Control
gothic - Mapping
Grymmoire - Mapping
GuardSoul - Detailing
Icytux - Music
Infirnex - Mapping
Jimmy - Mapping, Music
Lupinx-Kassman - Mapping
Malinku - Mapping
Phobus - Mapping, Quality Control
Pyroscourge - Mapping
Shadesmaster - Mapping
TheDarkArchon - Mapping, Coding
Tormentor667 - Project Lead, Mapping, Graphics, Textures
Vader - Mapping, Graphics
Xaser - Mapping, Coding, Quality Control
Zrrion the Insect - Mapping
Additional Credits : Textures - NiGHTMARE, DrDoctor, Cage, Enjay, Hozen
Monsters - Scalliano, NMN, Eriance, Melvinflynt
Sourceport - Graf Zahl, Randy Heit
id Software - for the greatest game of all time
Special Thanks : We want to thank the whole Doom community for
feedback, support and the dedication to a game
that's even older than some of our members :)
And special thanks from lupinx-Kassman to his friend Hozen,
who drew the version of Kass that he used as an avatar on
several forums in 2013, and which was included in this map
as part of secret texture KS_EGO
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* Play Information *
Maps : ZDCMP2
Source Port : ZDoom (latest SVN required)
IWAD : DOOM2.WAD
Single Player : Yes
Cooperative 2-8 Player : Yes
Deathmatch 2-8 Player : No
Difficulty Settings : Yes
New Sounds : Yes
New Music : Yes
New Graphics : Yes
* Construction *
Base : Scratch
Build Time : From March 2012 till May 2014
Editor(s) used : Photoshop, DoomBuilder 2, GZDoomBuilder, ACC, Slade3
Known Bugs : Currently two portals aren't working the way they
are supposed to and nobody was able to fix it until
the release - though in the best case, only experienced
Doomers will find them.
* Other Information *
Where to Get :
http://www.realm667.com/
http://www.doomworld.com/idgames/
Copy Information : You MUST NOT use material from this project.