===========================================================================
Advanced engine needed  : Limit-Removing
Primary purpose         : Single play
===========================================================================
Title                   : The Modest Mapping Challenge
Filename                : TMMC.wad
Release date            : 03/10/2020
Author                  : Jark, Pegleg, LowGcifer, Kaito et al
Email Address           : [redacted]
Other Files By Author   : TMMC 2 is in the works!
Misc. Author Info       : While I (Jark) started the project, Pegleg,
                         LowGcifer and Kaito were invaluable to its success

Description             : A community project, each Mapper had 40 sectors (In
                         editor, joining of sectors was allowed), 4 monster
                         types and No SSG to work with in Doom: Doom 2
                         (Doom) Format.

Story Prelude           : The Chinese Military has requested the UAC's support after reports
                         of demons emerging from a cave system in Tibet by the local farmers.
                         Naturally, such claims aren't treated with complete seriousness and
                         the UAC sends you with two cadets into the mountains.

                         After stopping to tie your shoelaces while the cadets scouted ahead,
                         you hear multiple gunshots and screams of agony echo off the valley's walls
                         before all is quiet.

                         You draw your trusty sidearm and continue down the mountain path...

Mapping Roster          :

------------------
Episode 1: Caverns
------------------

MAP01 - "Cavern Mouth" by Jark
Music - "Deep into the Code" by Bobby Prince

MAP02 - "The Quickie" by Ziyo
Music - "Animal Farm" from Alienated (WAD)

MAP03 - "In The Depths Below" by Ziyo
Music - "Infinite Rage" by Ater Letum

MAP04 - "Cavernous Blight" by ShadesMaster
Music - "Between Levels" by Bobby Prince

MAP05 - "The Aquifer" by Solmyr
Music - "Hell's Maw" by Kevin Schilder

MAP06 - "Rocket Science" by Kaito
Music - "Into the Beast's Belly" from TNT:Evilution (WAD)

---------------------------
Episode 2: Ruined tech base
---------------------------

MAP07 - "Hole" by Count651
Music - "Shawn's Got the Shotgun" by Bobby Prince

MAP08 - "Spiflicatic Shenanigans" by Jark
Music - "Hiding the Secrets" by Bobby Prince

MAP09 - "UAC Underground Base" by xxWeNxx
Music - "Sadistic" by L.A. Sieben

MAP10 - "UAC Outpost 47" by Fraggle
Music - "Setting the Pace" by Bobby Prince

MAP11 - "Derelict Portal" by Pegleg
Music - "Signs of Evil" by Bobby Prince

---------------
Episode 3: Hell
---------------

MAP12 - "The Living Sigil" by LowGcifer
Music - "Under Death" by Mark Klem

MAP13 - "Unearthed" by Count651
Music - "DOOM" by Bobby Prince

MAP14 - "Pools of Blood, Hall of Bone" by Obake
Music - "Ziyo" by Fookerton

MAP15 - "Dire Crossings" by joepallai
Music - "Hell Keep" by Bobby Prince

MAP16 - "Consistently Obnoxious" by Liberation
Music - "Dirt" by Bobby Prince

MAP17 - "Red as Heck" by LowGcifer
Music - "Absense of Light" by Symphony X

MAP18 - "Oasis in Fire" by Blue_Juice_
Music - "Bloody Skies" by Maxime Tondreau

MAP19 - "Freak Circus" by DukeOfDoom
Music - "Deep into the Code" by Bobby Prince

MAP20 - "Entrance to Gluttony" by LowGcifer
Music - "Church of The Machine" by Symphony X

---------------
Episode 4: City
---------------

MAP21 - "Eastern Plaza" by DukeOfDoom
Music - "Dark Halls" by Bobby Prince

MAP22 - "The House with Laughing Windows" by Walter Confetti
Music - "The Dave D. Taylor Blues" by Bobby Prince

MAP23 - "Highstreet" by Jark
Music - "Bye Bye American Pie" by Bobby Prince

MAP24 - "Bed for the Restless" by Blue_Juice_
Music - "In the Dark" by Bobby Prince

MAP25 - "Gloom" by Count651
Music - "Adrian's Asleep" by Bobby Prince

MAP26 - "Ghost Town" by Super Mighty G
Music - "Waiting for Romero to Play" by Bobby Prince

MAP27 - "Library of Truth" by Ziyo
Music - "Ziyo" by Fookerton

MAP28 - "Slaughter at the Dock" by LowGcifer
Music - "A Fool's Paradise" by Symphony X

MAP29 - "Stranded" by LowGcifer
Music - "Shawn's got the Shotgun" by Bobby Prince

MAP30 - "Build my Messiah" by Kaito
Music - "Endgame" by Bobby Prince

Secret maps:

MAP31 - "Shitgunner" by Ziyo
Music - "Kickstart my Heart" by Motley Crue

MAP32 - "The Triad" by Ziyo
Music - "Doomsday's Comin'" by Sunstorm Interactive

-------------------------
Additional Credits to   :
-------------------------

ID Software for creating both Doom 1 and 2

Doom textures in Doom 2 (D1GFXD2):

Conversion: SargeBaldy
Author: id Software
Submitted: Tormentor667

The Memento Mori (WAD) crew for SKY1
The Requiem (WAD) crew for SKY3

Doom Writer by Visual Vincent used for creating map name graphics in non-MAPINFO
reading ports

TheV1perK1ller for the DeHacked patch

Liberation for letting me use the Decorate from 1klinescp

Special thanks to:

Pegleg
LowGcifer
Kaito

For supporting the (rough) start of the project,
providing constant help throughout its life
and helping make sure things ran smoothly as admins.

and Count651 who made 2 maps very quickly which I think drew more people
towards the project

LowGcifer, Pegleg, and Kaito took over the project after Jark had to leave
for personal reasons. It is I, LowGcifer, who is writing this.

LowGcifer did the compiling after Jark made the first build.

Hello! Jark again :) yes thanks to the gang above and another shout out to
Captain Caleb who is one of the only ones to test the wad multiple times in its entirity!

Austinado also for his Testing prowess

===========================================================================
* What is included *

New levels              : 32 maps, 4 episodes
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : Mapinfo Lump
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 through to MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Made From Scratch
Build Time              : 5 months mapping, 4 months compiling + testing on
                         and off
Editor(s) used          : Doom Builder 2, GZDoomBuilder, Ultimate Doom
                         Builder, Slade, Doom Writer, Photoshop
Known Bugs              : A rather small amount of slimetrails
Tested With             : Crispy Doom, PrBoom+, GZDoom, Eternity Engine



* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors