===========================================================================
Archive Maintainer      : I have been given Ofisil's permission to upload
                         this to the archive -Jakub M.
Advanced engine needed  : Limit-Removing
Primary purpose         : Single play
===========================================================================
Title                   : THEME-GAWAD: A Doom II Megawad
Filename                : thgawd01.wad
Release date            : 28th October 2023
Author                  : Various. Project was led by Ofisil.
Email Address           : [redacted]
Other Files By Author   : XJS.WAD
                         DDAMN1.0.WAD
Misc. Author Info       : Just a guy that loves Doom



                         ...A bit way too much, probably

Description             : Welcome fellow DOOMers. What you can see here is a
                         labour of love from a variety of mappers, beginner
                         to pro. The concept behind it? Each mapper has
                         taken a specific theme, and then tried to make
                         something nice looking, but also fun, within
                         specific confines (3072*3072 Grid or Smaller, bar
                         some exceptions, and stock textures-only). This
                         Doom II megawad is divided between chapters of
                         varying difficulty, with each chapter using
                         specific monsters and enemies, with the purpose of
                         the whole thing feeling like a gradually more
                         challenging adventure. While this is playable from
                         pistol-start, it is mean to be experienced
                         continuously in UV as it has been balanced for that
                         purpose and that purpose alone. CAUTION: Designed
                         only for solo play!



                         Now, this begun at a period where I had way more
                         free time (lock-downs and so on), so progress was
                         super-fast initially, but life got in the way, so
                         things slowed down a bit. Thankfully, few abandoned
                         the project, and thus we are very happy to offer
                         you THEME-GAWAD - a set of levels aimed at those
                         who want something a bit more "traditional" in
                         terms of gameplay, and with a severely less steep
                         challenge. The project was always meant to be a
                         simple one; a chance for mappers of all skills to
                         have some mapping fun. Having said that, there are
                         some genuine masterpieces here.



                         Have fun playing, and drop a post or two if you
                         like what you see.

                         Cheers! Read the included text file for more info.

Additional Credits to   : MAPPERS (Note: some names have changed / the WAD
                         uses the names as they were in the start of the
                         project)
                         @rouge_means_red @Michael Jensen @Bri @DavidN
                         @Dwimepon @E.M. @magicsofa @RemoveUwU @T.Will
                         @StarSpun5000 @Rymante @Nimiauredhel @forgettable
                         pyromaniac @DFF @eLeR Creative @ViolentBeetle
                         @Fiendish @Azuris @Skronkidonk @Titanoxus @Ofisil
                         @Jakub Majewski @Spectre01 @xScavengerWolfx

                         COMPOSERS:
                         @continuum.mid @Nimiauredhel @Greenjay @Bobby "J
                         @Ofisil @DavidN @Demonic Meatball @Dragonfly
                         @Doomride @Skronkidonk

                         Title Pic by Jakub Majewski / 3D model used created
                         by z4g0 for sketchfab
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes(fully bespoke)
Graphics                : Yes(no flats nor textures though)
Dehacked/BEX Patch      : Yes(embedded in the WAD itself)
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch.
Build Time              : A couple of years.
Editor(s) used          : SLADE, UDB, Photoshop, Blender, Sekaiju.
Known Bugs              : Hopefully none.
May Not Run With        : Chocolate Doom, or a port that doesn't raise static
                         limits.
Tested With             : Crispy Doom, Prboom+(and derivatives), GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors