===========================================================================
Archive Maintainer      : A mapper was miscredited, this file has been
                         updated to reflect the correction
Update to               : /idgames/levels/doom2/Ports/megawads/tabcmc.zip
Advanced engine needed  : limit removing
Primary purpose         : Single Player
===========================================================================
Title                   : The Abyss Presents: Crappy Map Contest
Filename                : TAbCMC.wad
Release date            : August 5, 2009 (Compiled May 20, 2022)
Author                  : Annunakitty
Email Address           : [redacted]

Description             : The result of a mapping contest back in July
                         2009 for who could make the worst maps possible.
                         Darkwave0000 won the contest, but it turns out
                         that the entire universe lost as a result.

                         You may have noticed that this contest happened
                         13 years ago and is only just now getting a
                         proper release.  Sorry about that, I was, uh, in
                         the bathroom.

Additional Credits to   : Aaronjw, Eponasoft, Reaper978, Jickle,
                         Deathdealer, Ilya Seletsky, leilei, Walter
                         Confalonieri, Paul Corfiatis, Joe Beahan,
                         Darkwave0000, Travers Dunne, Mr. Freeze, Pavera,
                         DarckRedd, LogicDeLuxe, Fatal, InsanityBringer,
                         Wills, Gifty, Arrrgh, JustSomeMusicGuy, Rusty
                         Slacker, bumblequin
===========================================================================
* What is included *

New levels              : 23
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : N/A


* Play Information *

Game                    : DOOM2
Map #                   : 01-21 + 2 others
Single Player           : Designed for
Cooperative 2-4 Player  : Limited
Deathmatch 2-4 Player   : Limited
Other game styles       : N/A
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch ?
Build Time              : 13 years apparently
Editor(s) used          : Various
Known Bugs              : Yes. Let's just be happy that this wad even runs.
May Not Run With        : Vanilla compatible ports that do not remove
                         engine limits
Tested With             : GZDoom 4.5.0, PrBoom+ 2.6.2, Crispy Doom 5.11.1

===========================================================================
* Credits & Details *

* Competition Details *

Judged (& Endured) by:
 Rusty Slacker & bumblequin (as Newt/Ace)

Details about the competition and the results can be found in the Doomworld
 thread:
 https://www.doomworld.com/forum/topic/46655-contest-make-a-crappy-but-completable-map/?page=3&tab=comments#comment-802984

* Compilation Details *

Compiled by       : Annunakitty
Custom Graphics   : TITLEPIC, M_DOOM, & CREDIT by Annunakitty
Music             : DM2TTL   : "Never Gonna Give You Up" by Rick Astley,
                              sequenced to MIDI by Unknown
                   D_DM2INT : "Final Fantasy 2 Victory Theme" by Nobuo
                              Uematsu, sequenced to MIDI by Jason Zaffary

Notes:
 * Each map was intended to be pistol-started but some of them you may
   find nearly impossible to do so.  "Down's," for example, requires using
   the chainsaw to blow up several barrels and...  good luck with that.
 * Darkwave0000's map was the contest winner! Congrats on being the worst!
 * JSMG's map was disqualified, and couldn't be included in the
   compilation, because it contains DECORATE features.  It's still a lot
   of fun anyway!
 * arrrgh's map was disqualified because while it *technically* has an
   exit and is *technically* possible to complete, doing so is so unlikely
   that it might as well be impossible.  Also it has a "crash the game"
   button, so you have been warned. Great job doing a terrible job!
 * A zip containing the original, individual submissions can be downloaded
   via the following Mediafire link: http://www.mediafire.com/?4rnqz2nkwkn
 * By the way, sorry about Fatal's map name and description.  I'm
   presenting it as-is for historical preservation, but I don't condone
   making fun of people with disabilities.

* Map Details *

MAP01
 Level Name      : "TEH MOST EP1C M4PZORZ EVAH"
 Author          : Aaronjw
 Description     : "You are equipped with a BFG9000.  To win the game, you
                   must kill the spider demon behind the door... or do
                   you?"

MAP02
 Level Name      : "DAVE01"
 Author          : Eponasoft
 Editors Used    : Yadex
 Description     : "Just a litle test map to get used to Doom map making."
 Author Comments : "Yep...I called it DAVE01 just for the contest. That's
                   my real name...of course.

                   This is actually my first map ever. I installed Yadex
                   this morning and have been messing with it most of the
                   day.

                   So here ya go...my crappy entry. :P"

MAP03
 Level Name      : "Shafted by the Man"
 Author          : Reaper978
 Description     : "A pointless hallway.  There are doors, rooms with
                   contradicting themes, and a zombieman in each room.
                   Tada.  I put far too much effort into this pile of
                   horseshit, so I hope you're entertained.

                   Prepare to be shafted."

MAP04
 Level Name      : "Calooby"
 Author          : Jickle
 Editors Used    : Doombuilder
 Description     : "A map with many copied and pasted squares with only
                   one sector which isn't copied. Completeable."

MAP05
 Level Name      : "stupid.wad"
 Author          : Deathdealer
 Editors Used    : DB2
 Description     : "Entry to the NewDoom crappywad contest"

MAP06
 Level Name      : "illJoke"
 Author          : Ilya Seletsky (as potnop)
 Editors Used    : Doom Builder, Wintex, XWE
 Music           : "Hit the Lights" by Metallica, sequenced to MIDI by
                   Unknown
 Description     : "A map created for the contest called:
                   Make a crappy but completable map

                   The idea sounded fun and led to me creating these
                   levels and having many laughs along the way.

                   Here is the epic description that follows:

                   Shit has finally hit the fan at UAC as the monsters
                   are invading the primary research subspace array.
                   You are the only marine bad ass enough to emerge
                   victorious and stop this invasion.

                   The map is divided into parts

                   Part 1: Deathly Frontier
                   ------------------------
                   You enter the source of the invasion in the UAC test
                   chamber. This is the last room with any semblance of
                   technology left. Beyond the hallway lies the path to
                   hell. Battle through the gate guardians and proceed.

                   Part 2: Garden of Delinquency
                   -----------------------------
                   You suddenly appear in a beautiful garden. Wait no,
                   it's anything but beautiful. The crooked trees are
                   alone enough to fill any badass marine with dread of
                   what's to come, not to mention the run across to the
                   other side that seems basically impossible. You must
                   persevere and reach the exit wall to proceed. Go
                   forth warrior.

                   Part 3: Hallway of madness
                   --------------------------
                   Suddenly you appear at the end of a long hallway.
                   The walls fill you with madness as you think about
                   how annoying it is that the textures are the default
                   doom builder textures. Now you start your trek down
                   the long hallway to see what's ahead. Don't be
                   discouraged by what comes next. If you put your mind
                   to it you can accomplish anything and get out of
                   this claustrophobic place.

                   Part 4: The final battle
                   ------------------------
                   This is the moment you have been waiting for. The
                   evil visage of the most horrible demon you have ever
                   seen lies at the top of the invisible hill. This
                   place is full of the most evil of nazis as well. Is
                   that... Is that Hitler? No matter, the important
                   task now is to rend the evil head to peices."

MAP07
 Level Name      : "Station of the Darkness"
 Author          : leilei
 Music           : Unknown
 Editors Used    : DCK 2.2, MIDI2MUS
 Description     : "You are exiting your UAC station on the planet Mars,
                   but you have to get the hell out of here. And by that
                   you mean the hell literally. Use your wit's and srip
                   past the monsters you cant kill and; blast your way
                   through the colen."

MAP08
 Level Name      : "Shitty"
 Author          : Annunakitty (as Nomad)
 Editors Used    : Doom Builder 2, SLumpED
 Music           : "Sweet Dreams" by Marilyn Manson, sequenced to MIDI by
                   Unknown
 Description     : "Sonic waited. The lights above him blinked and sparked
                   out of the air. There were hams in the fridge. He
                   didn't see them, but had expected them now for years.
                   His warnings to Tails were not listenend to and now it
                   was too late. Far too late for now, anyway.

                   Sonic was a space hedgehog for fourteen years. When he
                   was young he watched the spaceships and he said to dad
                   "I want to be on the ships daddy."

                   Dad said "No! You will BE KILL BY HAMS"

                   There was a time when he believed him. Then as he got
                   oldered he stopped. But now in the space station fridge
                   of the UAC he knew there were hams.

                   "This is Tails" the radio crackered. "You must fight
                   the hams!"

                   So Sonic gotted his palsma rifle and blew up the wall.

                   "HE GOING TO KILL US" said the hams

                   "I will shoot at him" said the cyberham and he fired
                   the rocket missiles. Sonic plasmaed at him and tried to
                   blew him up. But then the ceiling fell and they were
                   trapped and not able to kill.

                   "No! I must kill the hams" he shouted

                   The radio said "No, Sonic. You are the hams"

                   And then Sonic was a rumproast."

MAP09
 Level Name      : "best wad ever from doomworld BBS!"
 Author          : Walter Confalonieri
 Music           : "Blaster master Area 2" by Sunsoft, sequenced to MIDI
                   by Leopold McGinnis
 Description     : "short, insane, crap, maybe too "jokewad".Whatever,
                   here it is."

MAP10
 Level Name      : "THIS AINT WOS (and The Enidrill)"
 Author          : Paul Corfiatis
 Description     : "This is not WOS trust me! - Introducing the new highly
                   advanced enemy canceling system, The Enidrill!"

MAP11
 Level Name      : "Hell Gate"
 Author          : Joe Beahan (as Nixot)
 Editors Used    : Doom Builder
 Description     : "My entry for the crappy-but-playable map contest.
                   Playable. Just about."

MAP12
 Level Name      : "Darkwave17, TH3 L33T M4P"
 Author          : Darkwave0000
 Music           : "Untitled" by Darkwave0000
 Description     : "This is a Doom2 map for Crappy Map Contest 2009. I am
                   hoping you despise this map as much as I enjoyed making
                                       it. ^_^"

MAP13
 Level Name      : "1994!"
 Author          : Travers Dunne
 Editors Used    : SLADE 2.0 Alpha
 Description     : "Made for a contest to make a "crappy map". Very basic
                   and I kinda made in what I recall as my own original
                   progression of learning to make maps (although I
                   certainly didn't do all this on the one map back then).

                   Enjoy?"

MAP14
 Level Name      : "666 DEMONS"
 Author          : Mr. Freeze
 Description     : "My entry for the "Worst .wad" Competition

                   * The Story So Far... *
                   Mr. Freeze waited. The lights above him blinked and
                   sparked out of the air. There were bugs in the .wad. He
                   didn't see them, but had expected them now for years.
                   His warnings to Cyb were not listenend to and now it
                   was too late. Far too late for now, anyway.

                   Mr. Freeze was a mapper for fourteen years. When he was
                   young he watched the maps and he said to dad "I want to
                   make maps daddy."

                   Dad said "No! You will BE MOCKED BY DOOMWORLD"

                   There was a time when he believed him. Then as he got
                   oldered he stopped. But now in the .wad of the laptop
                   he knew there were bugs.

                   "This is Cyb" the radio crackered. "You must fix the
                   bugs!"

                   So John gotted his Dombuilder and deleted the linedefs.

                   "HE GOING TO KILL US" said the bugs

                   "I will shoot at him" said the bug and he made a

                   self-referencing sector. Mr. freeze deleted at him and
                   tried to fix the map. But then Doombuilder crashed and
                   they were trapped and not able to code.

                   "No! I must fix the bugs!" he shouted

                   The radio said "No, Mr. Freeze. You are the bugs"

                   And then this map was made."

MAP15
 Level Name      : "The Labyrinth of DOOM"
 Author          : Walker Wright (as pavera)
 Description     : "A dank, dark, dripping labyrinth filled with
                   bloodthirsty demons. What could be around the next
                   corner? Who knows. Featuring the innovative new OPTICAL
                   CEILING technology! In other words I tried to achieve
                   the essense of 1994 as best as possible."

MAP16
 Level Name      : "Oops! I Did It Again"
 Author          : DarckRedd
 Music           : "Oops! I Did It Again" by Britney Spears, sequenced to
                   midi by Mario Rol
 Description     : "The premise of this crap is simple.  It looks like
                   shit. It plays like shit. And, best of all, it treats
                   the player like shit.

                   Inspired by Kayin's notorious
                   freeware platformer I Wanna Be the Guy. This isn't
                   quite that difficult, but it plays unfair tricks in the
                   same way."

MAP17
 Level Name      : "I must win this contest, or u will be BFG'ed."
 Author          : LogicDeLuxe
 Description     : "u found uself in a D??M level duh. seriously, this is
                   a D??M level. well actually a D??M || (2) level. an
                   cyberdamon is guarding a tree stump (end a sky door
                   behinds it). thou must killz that bustard to enter the
                   sky. ones u did dat, u willst enconter a 1337 D??M
                   letters which do looks extra ordinary real, but don't
                   forget that this is just a uber1337 hi detaild bunch of
                   sectors. impressive, hu? there are a fu hidden weapns
                   in this nice logo. find them and pick tehm
                   up!!!!!!!!!!!!! u might needs them. next, step into
                   the teletransporter and enter the final showdown area
                   with the spider waitin 4u. yes, this is 1337, so no
                   tiny easy monsters, this is for real 1337 peoples. and
                   be awhere off the illusio-pit(TM)-maze. and i thinks
                   your 1337 enough to find out teh rest so good
                   lucks!!!!!!!!!!!!"

MAP18
 Level Name      : "Down's"
 Author          : Fatal
 Base            : ? Part of the level contains a modified version of
                   Doom II MAP01
 Description     : "The effects vary from port to port, so you can
                   consider it as getting an unique experience every time
                   you switch ports! There shouldn't be any show stoppers.
                   If you get stuck, try to imagine the mapper has Down's
                   (note: he hasn't) and build your "strategy" with that
                   in mind."

MAP19
 Level Name      : "HELCANYN"
 Author          : InsanityBringer
 Description     : "Basically the results of terrible gameplay, and (if
                   this was made in deu), the results of randomly marking
                   lines and then turning them into sectors without trying
                   I wanted to make this in DEU but even for a crappy map
                   it's too annoying for me to use."

MAP20
 Level Name      : "AASHITTY: James Hetfield and the Hideous Attack of the
                   Very Very Very Very Very Very Extremely Nasty
                   Psycho-Demons from the Alternate Hideous Evil Dimension
                   Grim Hideous of the Blackened Moon-Forest Grimtrees
                   (Return of the Sarcophogaic Blood Demons From
                   Hell-Dimension X), or: Infiltrating of the Demon Blood
                   Fortress: A Vast Hideous Citadel of Blood and Hideous
                   Bones, or: Parting Wisdom: Kliff Burton's Final Words
                   ("Not Once Did I Ever See a Dentist"), or: Wandering
                   the Bloodlust Mazes, Fighting Off the Demons As They
                   Congregate To Feed Upon Your Screaming Mass in the
                   Grim Lairs of Darkness, or: Dr. Sleep: How I Learned
                   to Stop Worrying and Love the Voodoo Dolls, or: The
                   Archive Maintainer is Not Paid Nearly Enough To Put Up
                   With People Like Me, AKA: My Sick Desire to Upset the
                   /idgames Archive Results in Headaches For Ty (I'm Sorry
                   If I Got Your Name Wrong), and I Apologize For My
                   Excessive Mannerisms Pertaining to WAD Organization,
                   or: I Dream of Lars Ulrich Being Thrown Through the Bus
                   Window Instead of My Mystikal Master Kliff Burton, or:
                   The Return of the Dimensional Hideous Foes Due to the
                   Experimentation of the UAC Scientists and Their Hideous
                   Designs to Destroy Humanity, or: Never Drink What You
                   Can't Breathe: Chemical Experimentation and Its Role In
                   Creating A New Breed of Super-Demons, The Hideous Kind
                   That Shoot Venomous Blood From Their Eyes, Oh God How
                   It Stings, or: "Lars Ulrich Called My Name, And I Did
                   Not Like What I Heard", or: How the West Was Won: An
                   Insider's Look at the Reagan Administration
                   (1981-1985), or: The Title of This Wad is "AASHITTY:
                   James Hetfield and the Hideous Attack of the Very Very
                   Very Very Very Very Extremely Nasty Psycho-Demons from
                   the Alternate Hideous Evil Dimension Grim Hideous of
                   the Blackened Moon-Forest Grimtrees (Return of the
                   Sarcophogaic Blood Demons From Hell-Dimension X), or:
                   Infiltrating of the Demon Blood Fortress: A Vast
                   Hideous Citadel of Blood and Hideous Bones, or: Parting
                   Wisdom: Kliff Burton's Final Words ("Not Once Did I
                   Ever See a Dentist"), or: Wandering the Bloodlust
                   Mazes, Fighting Off the Demons As They Congregate To
                   Feed Upon Your Screaming Mass in the Grim Lairs of
                   Darkness, or: Dr. Sleep: How I Learned to Stop
                   Worrying and Love the Voodoo Dolls, or: The Archive
                   Maintainer is Not Paid Nearly Enough To Put Up With
                   People Like Me, AKA: My Sick Desire to Upset the
                   /idgames Archive Results in Headaches For Ty (I'm Sorry
                   If I Got Your Name Wrong), and I Apologize For My
                   Excessive Mannerisms Pertaining to WAD Organization,
                   or: I Dream of Lars Ulrich Being Thrown Through the Bus
                   Window Instead of My Mystikal Master Kliff Burton, or:
                   The Return of the Dimensional Hideous Foes Due to the
                   Experimentation of the UAC Scientists and Their Hideous
                   Designs to Destroy Humanity, or: Never Drink What You
                   Can't Breathe: Chemical Experimentation and Its Role In
                   Creating A New Breed of Super-Demons, The Hideous Kind
                   That Shoot Venomous Blood From Their Eyes, Oh God How
                   It Stings, or: "Lars Ulrich Called My Name, And I Did
                   Not Like What I Heard", or: How the West Was Won: An
                   Insider's Look at the Reagan Administration
                   (1981-1985)""

 Author          : Wills
 Music           : "Master of Puppets" by Metallica, sequenced to MIDI by
                   Mark Johnson.
 Description     : "Created for the Worst Completable Wad Contest. Please
                   don't take this seriously!
                   Story:
                   You're a teenager, one of Earth's angstiest, hardened
                   in school and trained for nighttime vandalism. Three
                   years ago you assaulted a teacher for ordering you to
                   stop listening to Metallica on your Walkman and just
                   take the test already. He and his finger cast were
                   shipped nowhere, while you were transferred to the
                   Union Aerospace Corporation's "Troubled Students
                   Readjustment Program". The UAC is a multi-planetary
                   conglomerate with juvenile detention centers on Mars
                   and its two moons, Phobos and Deimos, and its
                   "Troubled Students Center" is on Mars - far away from
                   any unnecessary distractions, like normal life or a
                   breathable atmosphere. With no action for, like, fifty
                   million miles, man, your day consisted of suckin' dust
                   and smoking weed during your "bathroom breaks".

                   For the last four years the military, UAC's biggest
                   supplier, has used the remote facilities on Phobos and
                   Deimos to conduct various secret projects, including
                   reaserch on inter-dimensional travel. So far they have
                   been able to open gateways between its research
                   centers, throwing a few gadgets into one end and
                   watching them come out in your Troubled Student's
                   Program's Lab Room. Recently however, the Gateways have
                   grown dangerously unstable. Troubled student
                   "volunteers" entering them have either disappeared or
                   been stricken with a strange form of insanity -
                   babbling vulgarities, bludgeoning anything that
                   breathes, and finally suffering an untimely death of
                   full-body explosion. Matching heads with torsos to send
                   home to the folks became a full-time job. Latest school
                   reports state that the research is suffering a small
                   set-back, but everything is under control.

                   [make sure to write something here later so this next
                   part makes sense]

                   You and your buddies, the only "volunteers" that the
                   warden saw when he stuck his head out of his door, were
                   sent pronto to the Lab Room to tell the computer nerds
                   to quit that racket, not EVERYONE wants to hear
                   blood-curdling screams and crunches while people are
                   trying to WORK. You were all ordered to go inside, but
                   you decided to stick around outside and smoke a few
                   joints while all your buddies went in. For several
                   hours, your walkman blasts "Master of Puppets" and
                   "Ride the Lightning" on repeat, until you realize your
                   buddies aren't back yet and something's up.

                   Things aren't looking too good. You'll never find
                   your way back to your classroom considering how high
                   you are. Plus, all your weapons, including your shiv,
                   switchblade, and box cutter, were taken by security at
                   the front door, leaving you with only a pistol you made
                   from an aluminum can and firecrackers. If only you
                   could get your hands around a plasma rifle or even a
                   shotgun you could take a few of those guards down on
                   your way out. Anyone that takes your stuff deserves a
                   couple of pellets in the forehead. Securing your
                   helmet, you exit the landing pod. Then you wonder why
                   you were inside a landing pod and shrug off that
                   feeling. Hopefully you can find more substantial
                   firepower somewhere within the station.

                   As you walk through the main entrance to the base,
                   still wondering why you are walking into a base, you
                   hear animal-like growls echoing throughout the distant
                   corridors. You start, like, totally freaking out man,
                   and you're thinking about running away when BOOM! A
                   massive apparition appears, shining with a light so
                   bright it nearly blinds you. "RANDYYYYY" an enormous
                   voice booms. "RANDYYYY!!!!!"

                   "I... I'm not Randy!" you say back.

                   "AVEENNNNGE MEEEE" says the apparition. The light wanes
                   a little, just enough for you to see, and BEHOLD - IT'S
                   CLIFF BURTON! THE FORMER BASSIST OF METALLICA WHO WAS
                   KILLED WHEN METALLICA'S TOUR BUS FLIPPED OVER AND
                   CLIFF WAS THROWN OUT THE WINDOW! YOU WORSHIPPED THIS
                   GUY AND WEPT THE DAY YOU HEARD HE DIED, EVEN THOUGH YOU
                   WEREN'T EVEN A FETUS YET! ONLY CAPITAL LETTERS CAN
                   DISPLAY THE EXCITEMENT AND AWE YOU FEEL ON BEING
                   HONORED WITH MR. BURTON'S PRESENCE!

                   "YOU MUST KILL THESE DEMONS, BRANDON, OR ELSE I WILL
                   NEVER REST," the voice booms. "EVERY NIGHT, BRAD, I LIE
                   AWAKE THINKING OF THESE TERRIBLE, HIDEOUS DEMONS AND
                   HOW AWFUL THEY ARE. THEY HAVE KILLED ALL YOUR FRIENDS
                   AND CONSTANTLY COME TO MY AFTERWORLD-HOUSE UNINVITED
                   AND DRINK ALL MY BEER. YOU MUST DESTROY THESE HIDEOUS
                   DEMONS ONCE AND FOR ALL - FOR ME, RICHARD!"

                   "Y-yes!" you stammer, nervously at first, then more
                   confidently. "YES, I will kill the demons for you!"

                   "VERY WELL, ROCKEFELLER, AND DO NOT FAIL," the
                   apparition says as he fades away. "SHOULD YOU SUCCEED,
                   YOU WILL EARN MY UNDYING THANKS, AND MEN SHALL TELL
                   TALES OF YOUR VICTORY FOR ALL ETERNITY, AND !"

                   Finally Cliff's ghost disappears. Ignoring the last
                   part of Cliff's strange cut-off sentence, you find
                   in yourself a new will to fight - to destroy every one
                   of the demons inside the base, because they killed your
                   friends, who owed you money, but also because they
                   bother CLIFF BURTON OH MAN YOU JUST SPOKE TO HIM THAT
                   WAS SO AWESOME. You load your gun, put on your Walkman,
                   and get ready to ROCK HARDD!!! \m/ \m/
                   xXmEtAlLiCaFoReVeRXx \m/ \m/

MAP21
 Level Name      : "SUCKMAP"
 Author          : Gifty

Extras:
"The Room of Doom" by arrrgh (see: roomofdoom.zip)
"The Big Crap Bag" by JustSomeMusicGuy (see: tbcb.zip)
"1994!.gif" An animated tutorial by Travers Dunne

Changes for this Compilation:
 * MAP03: The exit needed to be altered because it would not trigger in
   non-limit removing ports.
 * MAP08: Several untagged sectors made completing this on anything other
   than ZDoom derivatives impossible.  I also changed how the lift in the
   Cacodemon pen works so it's repeatable.  Hey, it was my map anyway.
 * MAP13: The switch behind the blue door triggered the secret exit, but
   apparently there's a whole other wing of the map behind this switch,
   but it doesn't appear to be reachable and there are no monsters in it.
   I just changed this exit switch to be a normal exit since we have no
   secret maps in this lol
 * MAP14: The original wad had a ton of unused resources (heh), they have
   been removed for the compilation.

===========================================================================

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* Where to get the file that this text file describes *

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