===========================================================================
Archive Maintainer : This is an updated version of the sci2023.wad I
recently submitted to the archives. This version
contains a LANGUAGE lump with the proper obituaries
for the new monsters. Some minor changes were also
made to this text file. Please replace the previous
sci2023.wad and sci2023.txt with these new
versions. Sorry for the inconvenience.
Update to : sci2023.wad
Advanced engine needed : Limit removing source port for Doom2
Primary purpose : Single play
===========================================================================
Title : Scientist 2023
Filename : sci2023.wad
Release date : August 2023
Author : Roland van der Velden
Email Address : [redacted]
Other Files By Author : sci.wad
sci2.wad
Misc. Author Info : www.spaceisgreen.com
Description : Description :
##########################################
# 1. What is Scientist 2023? #
##########################################
This is a slightly modified version of SCIENTIST,
the official Add-on for Doom and Doom2, which was
released by Bethesda August 10, 2023.
This new version is made to be compatible with most
limit removing source ports for Doom2.
About Scientist:
This partial conversion is a heavily upgraded
version of 'Sci2.wad' from 2005 and is a perfect
mix of classic and modern elements.
You play as the Doom space marine and fight against
the evil Scientist, who has unleashed the hordes of
Hell.
It includes:
* 20 maps including city, Arctic and other-worldly
settings
* new textures and graphics
* 3 new enemies; the Scientist, Scidemon and
Sciscorpion
* 3 new weapons
* 3 new MIDI Music tracks
* Cool effects like glowing eyes, rocket trail and
exaggerated blood
* It supports Multiplayer Coop and Deathmatch up to
4 players.
Changes since the Official Add-on:
1: This is a pwad and not an iwad. You will need to
run it together with Doom2.WAD.
2: Titlepic, Interpic and Statusbar are now 320
pixels wide instead of 426.
3: DOOM(1) music was replaced with MIDIs from
DOOMII.
4: fixed a texture error.
##########################################
# 2. How to use Scientist 2023 #
##########################################
In all cases you will need you need a copy of the
original Doom2 (at least the Doom2.WAD).
.------------------------------------------------.
| A: For ports like GZDoom, Eternity, PrBoom |
'------------------------------------------------'
Load the sci2023.WAD like any other pwad.
Usually: simply drag it onto the port EXE file.
The WAD file contains an internal DEH file, so in
most cases the separate sci2023.DEH file is not
needed.
.------------------------------------------------.
| B: Unity port |
'------------------------------------------------'
There is probably no need to use this version of
Scientist in the Unity port.
Use the official version instead. You can download
it in-game from the Add on menu in both DOOM
(classic) and DOOMII.
.------------------------------------------------.
| C: Chocolate Doom |
'------------------------------------------------'
- Put doom2.WAD, sci2023.WAD and sci2023.DEH in the
Chocolate-Doom folder.
- Run Chocolate Doom with the following command
line:
CHOCOLATE-DOOM -DEH SCI2023.DEH -MERGE SCI2023.WAD
[You can make a TXT file with this command and then
rename it to a BAT file]
.------------------------------------------------.
| D: DOS |
'------------------------------------------------'
The most retro old-school way to play Scientist is
on DOS, just like the origial DOOM back in 1993.
The easiest way to run it on DOS is with BOOM 2.02.
There are other ways, but they will not be
described here.
- Put doom2.wad, sci2023.WAD and sci2023.DEH in the
BOOM202 folder.
- Go to this folder on DOS (for example using
DOSBox)
- type command:
BOOM -FILE SCI2023.WAD -DEH SCI2023.DEH
The game should be stable, though it can slow
down.
Please note:
* Under DOS the demos will play out of sync.
* Scientist was not intended to work with the
original Doom2.EXE. It was designed for a limit
removing port. It is possible to run it with the
orginal Doom2.EXE, but the maps will quickly cause
the game to glitch and even crash. This is because
of technical limits of the original EXE.
##########################################
# 3. History of Scientist #
##########################################
-I released the first iteration of Scientist to the
idgames archives back in 2002. This wad was called
Scientist (sci.wad) and contains 11 maps.
-In 2005 I uploaded the second iteration called
Scientist 2 (sci2.wad) to the archives. It contains
the same 11 maps plus 9 new maps.
-Unity release: In August 2023 a heavily polished
and updated version of sci2.wad was released by
Bethesda as an official Add-on for Doom/DoomII
named "Scientist" (and the file is named "19").
-The wad that goes with this text file is called
Scientist 2023 (sci2023.wad) and is meant to make
the wad compatible with most limit removing source
ports for Doom2. It was submitted to the idgames
archives in August 2023 following the Unity
release.
Additional Credits to : .------------------------------------------------.
| Roland van der Velden www.spaceisgreen.com |
'------------------------------------------------'
Creator
Maps
Story
Scientist logo
Titlescreen
Monster sprites:
Scientist, Scidemon, Sciscorpion
Textures
Base for the claws-weapon graphics
.------------------------------------------------.
| Thomas van der Velden (T.V.) www.Rabotik.com |
'------------------------------------------------'
Textures
2023 Retexturing and Lighting
Map fixes
Intermission graphics
Weapons graphics
Sound effects [based on DOOM II SFX]
Dehacked
Item sprites
Statusbar
Credit and Endoom screen
'Goldglow' effect
.------------------------------------------------.
| Ocean's Edge www.oceansedge.nl |
'------------------------------------------------'
Music tracks: 01, 02, title (plus intermission &
text screens)
===========================================================================
* What is included *
New levels : 20
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1 - 20
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : Heavily upgraded version of Sci2.wad (2005)
Build Time : Maps 1-11 were made somewhere between 1998 and
2002. Maps 12-32 somewhere between 2002 and 2005.
It took us several months of 2023 to update the mod
to where it is today.
Editor(s) used : - Mapping: Ultimate Doom Builder v3.0, Doombuilder
2.1.2.1553 - Graphics: GIMP 2.10.22, several
others - Importing: SLADE v 3.2.1, XWE version 1.16
- Dehacked: Whacked4 version 1.2.4 - SFX: Audacity
3.3.1 - Music: Guitar Pro v4.06, Sekaiju v7.8 -
Editors used for Scientist(2) 2002 - 2005: DEU2
v1.00, idE v 1.0, DCK v 3.0, NWT v1.3, XWE,
Deusf/Deutex v 3.6, DeHackEd v3.1, WhackEd2 v 0.60
May Not Run With : Ports without limit removal
Tested With : GZDoom, Eternity, PrBoom, Unity port, Chocolate
Doom
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.spaceisgreen.com