===========================================================================
Advanced engine needed  : Boom Compatible
Primary purpose         : Single play
===========================================================================
Title                   : Plutonia 1024: The Plutinya Exeriment
Filename                : pl1024.WAD
Release date            : 03/07/2015
Email                   : [email protected](40oz's email address)
Author                  : Various

Description             : 32 single player Plutonia-themed 1024 maps designed
                         by various Doomworld community members.

Additional Credits to   : Id Software for DOOM and Final DOOM
                         Dario and Milo Casali for The Plutonia Experiment
                         TeamTNT for Boom

                         All the mappers who contributed to the project,
                         particularly those who had to make many multiple
                         versions of their map before being accepted into
                         the project. Special Thanks to Rook for starting
                         a map despite growing health concerns and
                         limited time -- Please Get Well!!

                         Also a special thanks to those who attempted to
                         make a map and didn't finish or finalize before
                         the deadline, especially FellowZDoomer,
                         Miss Bubbles, Uncle 80, KiiiYiiiKiiiA,
                         superluigieth, and darkreaver.

                         A HUGE thanks to the playtesting team:
                         Getsu Fune, Keyboard_Doomer, Captain Toenail,
                         and EffinHamHuffNagel. Also thanks to
                         [WH]-Wilou84, Memfis, Demonologist and
                         ProcessingControl for their testing input.

                         Memfis for leading an unsuccessful(?) boycotting
                         coalition against 1024 projects.

                         TimeOfDeath for the sky transfer prefab that I
                         used to quickly assign desired skies to each map.

                         And Obsidian for doing the final compilation and
                         uploading it to the archives - took him 6
                         months to do it, but still.

                         Anyone who posted positively in the project
                         development thread, and all the players who
                         intend to play Plutinya! We wouldn't have done
                         this without you!!

Map List                : All maps are constructed out of love of the Doomworld Community

                         MAP01: "Mt. Lazarev"....................joe-ilya
                         MAP02: "Tenochtitlan"...................Inkie
                         MAP03: "Plutonic Plate Shift"...........Dreadopp
                         MAP04: "Confinement Point"..............gothic
                         MAP05: "It's a Trap!"...................Walter Confalonieri
                         MAP06: "The Den"........................Count651
                         MAP07: "Green Destiny"..................Rook & Surreily
                         MAP08: "Midnight".......................Noneellama
                         MAP09: "Blood Waves"....................FullMoonDog
                         MAP10: "Surrounded".....................z0k
                         MAP11: "Fatalist".......................Captain Toenail
                         MAP12: "Problematic Conditions".........Breezeep
                         MAP13: "Burgalveist"....................Megalyth
                         MAP14: "And All That Could Have Been"...Breezeep & Marcaek
                         MAP15: "Archipelago"....................40oz
                         MAP16: "Fellspring".....................Obsidian
                         MAP17: "The Pool of Blood"..............Surreily
                         MAP18: "Litany".........................A.Gamma
                         MAP19: "Constant Motion"................Jimmy
                         MAP20: "Charnel's Cellar"...............Marcaek
                         MAP21: "Todofina".......................Phml
                         MAP22: "Atomic Garden"..................joe-ilya
                         MAP23: "Bloodlust"......................Phobus
                         MAP24: "Ascent".........................Captain Toenail
                         MAP25: "Impish Delight".................Archi
                         MAP26: "Vice"...........................Corsair
                         MAP27: "Necroseptic Gut-Plunger"........Ed
                         MAP28: "Halls of Pain"..................Surreily
                         MAP29: "Drowning Pool"..................General Rainbow Bacon
                                                                 & Obsidian
                         MAP28: "Eternal Sleep"..................Obsidian &
                                                                 EffinghmHuffnagel
                         MAP31: "Cybercage"......................gothic
                         MAP32: "The Sickening Grove"............Obsidian
                         MAP33: "Jungle Juice"...................NoisyVelvet

===========================================================================
* What is included *

New levels              : 33 levels (MAP33 accessible only in ZDoom)
Sounds                  : No
Music                   : Yes (prcp.wad, pl2.wad, and Plutonia Midi Project)
Graphics                : Yes (TITLEPIC, M_DOOM, CREDIT, INTERPIC and BOSSBACK)
Dehacked/BEX Patch      : Dehacked, for map titles and music assigning
Demos                   : Yes (Thanks, Corsair!)
Other                   : All the love of Plutonia and 1024 maps you could
                         ever ask for. Also MAPINFO.
Other files required    : PLUTONIA.WAD iwad


* Play Information *

Game                    : Final Doom - PLUTONIA.WAD
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes!


* Construction *

Base                    : New from scratch

Build Time              : 3 months, followed by about 5 or 6 months of
                         inactivity

Known Bugs              : If you're looking for Final Doom The Way The
                         Casali Brothers Would if They Made 1024 Maps
                         (FDTWTCBWiTM1024), You're playing the wrong wad.
                         Maps were tested and reviewed so that maps
                         resemble the general Plutonia theme, but not
                         under extreme scrutiny. We understand that it
                         doesn't match Plutonia Experiment to the very
                         last split hair. Doing so was not the project
                         goal.

                         Not designed to support Multiplayer, though some
                         maps contain player 2-4 starts and deathmatch
                         starts.

May Not Run With...     : DOOM2.WAD, or in Vanilla or limit removing source ports
                         (requires a boom compatible source port and PLUTONIA.WAD iwad)

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors