===========================================================================
Advanced engine needed  : Limit-removing
Primary purpose         : Single+Coop play / Deathmatch
===========================================================================
Title                   : NOVA: The Birth
Filename                : NOVA.WAD
Release date            : 2/22/14
Author                  : TeamNOVA
Email Address           : [email protected]
Other Files By Author   : Various
Misc Author Info        : Members of Doomworld who decided to enter the
                         mapping scene, that's all.

Description             : /\/\/\FILE UPDATED (Ver 1.1) 8/31/15/\/\/\
                         Here we worked on creating a 32 map megawad
                         consisting of efforts by those who are new to the
                         Doom mapping experience. The restrictions are as
                         follows:
                         - All maps must be in limit removing format
                         (-complevel 2 if that definition means anything
                         to you)
                         - All maps are to be made entirely from stock
                         Doom II textures.

Additional Credits to   : id software, kildeth for being the NOVA project
                         leader and creating various graphics; dobu gabu
                         maru for taking over in kildeth's absences; dobu,
                         Getsu Fune, and kildeth for making text blurbs,
                         EvilNed for creating skies, nub_hat & Paul D for
                         custom music tracks, Caleb13 and Plums for bug
                         finds/fixes, and pretty much everyone who worked
                         on making a great MAP30 for this, as well as 31
                         other awesome maps.
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes

* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : More than two years
Editors used            : Various
Known Bugs              : Corrupt BLOCKMAP for MAP30 and MAP31, various
                         slime trails, texture bleeding, & HOMs; this is a
                         newbie's PWAD, deal with it ;).
May Not Run With        : Vanilla. Chocolate Doom had issues with some maps
                         but otherwise worked fine.
Tested With             : Various ports, ZDoom, Prboom, etc.



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors