===========================================================================
Advanced engine needed : DSDA Doom (-complevel 2) or GZDoom (Doom Strict)
Primary purpose : Single + coop play
===========================================================================
Title : Not Even Remotely Fair
Filenames : NERF.WAD
NERF-Easier-Patch.wad
NERF-Widescreen.wad
Release date : December 29th, 2023
Author : Peter "MegaSphere" Lawrence
Email Address : [redacted]
Other Files By Author : Master Levels for Doom II - 25th Anniversary MIDI
Pack
No Rest For The Living - Community MIDI Pack
Misc. Author Info : I upload videos at
https://www.youtube.com/@PeterLawrenceYT
I upload my music at
https://www.youtube.com/@MegaSphere
Description : 32 Maps for DOOM II (Limit Removing, complevel 2)
Nightmare Difficulty Only
All Original Soundtrack
Download the soundtrack here:
https://megasphere.bandcamp.com/album/not-even-remotely-fair-original-soundtrack
DEHACKED changes:
Tyrants (Spider Mastermind replacement)
Green Cyberdemons with only 1000hp and can infight
with Cyberdemons.
They have the Commander Keen death state so killing
them can open doors tagged 666.
Silvergunners (Wolf SS replacement)
Identical to regular Chaingunners in
every way, except they drop Clips instead of
Chainguns.
Spider Mastermind (Keen replacement)
It's a Spider Mastermind but is now
affected by splash damage due to limitations.
Big Brain (Modified Romero Head)
Exits the level immediately when killed, used for
death exits.
Big Brain Original (Techpillar replacement)
A restoration of the original Romero Head
behaviour.
Barrel Instant (Dead Lost Soul replacement)
An explosive barrel with 1hp and explodes
immediately.
Map Authors:
Episode 1 Maps
MAP01: "Four Rockets"
Peter Lawrence (MegaSphere)
MAP02: "Untamed Grotto"
Benchy
MAP03: "Fireblu Baptism"
BooTheJudge
MAP04: "In the Pits"
MegaSphere
MAP05: "Do It Again"
Dwars and Benchy
MAP06: "Rats in the Walls"
Christophine Place
MAP07: "Across the Highlands"
Xulgonoth
MAP08: "Running in the 90's"
Anarki, Xulgonoth, and Christophine Place
MAP09: "The Bloody Awful"
BooTheJudge
MAP10: "Let Me In"
borogk
MAP11: "Crudge"
decino
Episode 2 Maps
MAP12: "Air Fryer"
Benchy
MAP13: "Uptown"
GamingGargoyle
MAP14: "Castling In Check"
Ludi
MAP15: "Break From Blood"
Christophine Place
MAP16: "Skull Geometry"
Benchy
MAP17: "Obsidian Tower"
MegaSphere
MAP18: "Toxic Irony"
SeeJay
MAP19: "Trirannical Terror"
SeeJay
MAP20: "Metal Migrane"
Benchy
Episode 3 Maps
MAP21: "Stardust"
Benchy
MAP22: "Valley Fever"
GamingGargoyle
MAP23: "Blue Monday"
Benchy
MAP24: "Fireblu Dreams"
Matthew DeCalzadilla (Moustachio)
MAP25: "Bloodstream"
Ravendesk
MAP26: "Mountain Complex"
RedBoule
MAP27: "Out of this World"
MegaSphere
MAP28: "Styx"
Benchy
MAP29: "Cold Beige Techbase"
decino
MAP30: "The Final Stage"
MegaSphere
Secret Levels
MAP31: "The Chasm But Real"
decino
MAP32: "Circumscription"
Benchy, decino, MegaSphere, and SeeJay
MAP33: "Error 405"
Xulgonoth
Soundtrack Authors:
Episode 1 OST
MAP01: "Four Rockets"
MegaSphere
MAP02: "Untamed Grotto"
MegaSphere
MAP03: "Fireblu Baptism"
MegaSphere
MAP04: "In the Pits"
MegaSphere
MAP05: "Do It Again"
MegaSphere and Dwars
MAP06: "Rats in the Walls"
MegaSphere
MAP07: "Across the Highlands"
MegaSphere and decino
MAP08: "Dozy Dust"
decino
MAP09: "The Bloody Awful"
MegaSphere
MAP10: "Let Me In"
MegaSphere
MAP11: "Crudge"
MegaSphere
Episode 2 OST
MAP12: "Air Fryer"
SynDoom & MegaSphere
MAP13: "Uptown"
MegaSphere
MAP14: "Castling in Check"
MegaSphere
MAP15: "On The Shoulders of Giants"
MegaSphere & Xulgonoth
MAP16: "Skull Geometry"
SynDoom
MAP17: "Obsidian Tower"
MegaSphere
MAP18: "Toxic Irony"
MegaSphere
MAP19: "Trirannical Terror"
MegaSphere
MAP20: "Metal Migraine"
MegaSphere and James Paddock
Episode 3 OST
MAP21: "Stardust"
MegaSphere & Dwars
MAP22: "Do It For The Vine"
Korp
MAP23: "Blue Monday"
MegaSphere
MAP24: "Hishousouzan"
Cammy
MAP25: "He Tricks Me Like a Gentleman"
Cammy & Ravendesk
MAP26: "Mountain Complex"
MegaSphere
MAP27: "Out of this World"
MegaSphere
MAP28: "Styx"
MegaSphere
MAP29[pt1]: "Cow Bell Track"
decino
MAP29[pt2]: "Cries Beyond Terror"
MegaSphere
MAP30[pt1]: "NERF Intro Extended"
MegaSphere
MAP30[pt2]: "NERF Credits"
MegaSphere (uses sample from Abdul Cisse & Epic Games)
MAP30[pt3]: "D_CBT"
FSII (Edited by MegaSphere)
Secret Levels OST
MAP31: "In the Dank"
decino
MAP32: "Light at the End of the Tunnel"
MegaSphere
MAP33: "HEY EVERYBODY"
MegaSphere
Miscellaneous OST
Title screen: "NERF OST - Title"
MegaSphere
Intermission screen: "NERF OST - Intermission"
MegaSphere
Text screen: "NERF OST - Text Screen"
MegaSphere
Disclaimers:
Learning a map layout when on Nightmare is quite
intense so we recommend playing on easier skill
levels first which remove all non-essential
monsters.
'Save Scum', and 'Load Lame' are NOT to discourage
use of saves, they are intended only as funny
gags.
The intermission screen texts are to serve as comic
relief in between episodes.
Despite the many references we do not encourage
real life CBT.
Additional Credits to : Title pic, Credit pic & Bossback by Dashietyan
https://www.deviantart.com/dashietyan
Special Thanks to Oxbridge for additional
community support and assistance with licenses.
Not Even Remotely Fair Palette, Intermission pic,
Help pic, ENDOOM, and John Romero sprites (BBRNA0 &
BBRNB0) by Peter Lawrence
out-of-order sign on Difficulty Selection by benchy
and Peter Lawrence
Icon of Sin Rude Hand Sign Texture by Peter
Lawrence using render of model from id Software's
Doom Eternal
Lavafall, FirebluFall, Brown waterfall, Blue
waterfall are edits of id Software's NukageFall
texture (Editing done by Peter Lawrence)
Fireblu Liquid Flat is an edit of id Software's
Nukage texture (Editing done by Peter Lawrence)
Poopy Hitler Portraits from id Software's Doom II
with poop added by Peter Lawrence
Green Cyberdemon and Green Chaingunner sprites by
id Software, edited by Peter Lawrence
https://www.youtube.com/c/PeterLawrenceYT/
Not Even Remotely Fair uses textures from OTEX and
CC4.
https://doom.ukiro.com/about-otex/
https://www.doomworld.com/idgames/graphics/otex_1_1
https://doomwiki.org/wiki/Cc4-tex
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/cchest4
Skys from 'Mek's Box 'o Skies' by Mechadon (Episode
3 sky is a composite of two Mechadon skys, arranged
by Peter Lawrence)
http://mekworx.the-powerhouse.net/meks-box-o-skies/
https://www.doomworld.com/forum/topic/92795-meks-box-o-skies-v3-look-up-in-the-sky-more-skies/
Distorted Hell Knight Face texture (Lump name
CRSHFACE) from Hell Revealed
https://www.doomworld.com/files/file/7947-hell-revealed/
SCALES_B is from Swim with the Whales
https://doomwiki.org/wiki/Swim_With_The_Whales
https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/swtw
ACDxxx Arcade Textures By AshtralFiend
https://www.doomworld.com/profile/47125-ashtralfiend/
This WAD uses material from the Wikipedia articles
'Cock and ball torture' and 'Erotic asphyxiation',
under the Creative Commons Attribution-Share-Alike
License 3.0.
https://en.wikipedia.org/wiki/Cock_and_ball_torture
https://en.wikipedia.org/wiki/Erotic_asphyxiation
https://creativecommons.org/licenses/by-sa/3.0/
This WAD uses the File:CocknBallTorture.ogg from
Wikimedia Commons made by User:FSII
under the Creative Commons Attribution-Share Alike
3.0 Unported license.
This audio has been modified for this WAD by Peter
Lawrence and is the lump name D_CBT.
https://commons.m.wikimedia.org/wiki/File:CocknBallTorture.ogg
https://creativecommons.org/licenses/by-sa/3.0/deed.en
Fantastic YouTube comment (taking my like away)
used in Episode 2 Text Screen by zerp blerd.
https://www.youtube.com/@zerpblerd5966/
Twemoji, Copyright 2020 Twitter, Inc and other
contributors licensed under CC-BY 4.0:
https://creativecommons.org/licenses/by/4.0/
Lump ARCADECH and ARCADEFB, Ryu and Zangief sprites
owned by Capcom.
Lump ARCADECH, Raiden and Scorpion sprites owned by
Netherrealm Studios.
Lump ARCADETA and ARCADET2, Taiko no Tatsujin owned
by Bandai Namco.
Icon of Sin lines taken from 'Minecraft with Gadget
by Mike Matei'
===========================================================================
* What is included *
New levels : 32 + 1 silly bonus map
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : COMPLVL, TERRAIN, DECORATE, UMAPINFO, ZMAPINFO,
MUSINFO
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01 to MAP32
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : Survival Coop (recommended over regular Coop)
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 Years (From January 24th, 2022 to December 29th,
2023)
Editor(s) used : UltimateDoomBuilder, SLADE3, GIMP, Aseprite, FL
Studio, Sekaiju, OpenMPT.
May Not Run With : Any non-limit removing source port.
Tested With : dsda-doom v0.27.0, GZDoom 4.10.0, Odamex 10.4.0,
Zandronum 3.1, Woof 12.0.2
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors