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Archive Maintainer      : update for icgya.zip
Advanced engine needed  : MBF21 + UMAPINFO
Update to               : icgya.zip
Primary purpose         : Single play
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Title                   : I CANT GIVE YOU ANY THING
Filename                : icgya.wad
Release date            : 9/1/23
Author                  : Maribo and friends
Email Address           : [redacted]
Other Files By Author   : Her Love Just Washed Away + stuff in various other
                         projects
Misc. Author Info       : A dead dreamer.

Description             : For people with freaky, violent eyes.


                         I CANT GIVE YOU ANY THING is a set of 29 MBF21
                         speedmaps, mostly by me, primarily themed around
                         usage of monocolor textures, HOMs,
                         "ugly/distracting/disorienting" textures like
                         FIREBLU, visual disorientation, perception fuckery,
                         etc. All of my maps were made within ~30 minutes to
                         2 hours each, with the guest maps being more
                         variable (4-6 hours in some cases). Gameplay-wise,
                         maps are mostly slaughter-y, with some of them on
                         the side of macroslaughter and others being much
                         more compact. Inspirations for my maps vary wildly,
                         but mostly take from music and other art that I
                         like outside of Doom.

Additional Credits to   : msx2plus, Xyzzy, Spendoragon, xvertigox, Petya,
                         Master Medi, Meowgi, TheLoneliness, Rayziik,
                         Ravendesk, dashiefrickintyan, Nefelibeta, Phoenyx,
                         billa, raddicted, Jizzwardo, El Inferno, Foxface,
                         Peccatum Mihzamiz

                         More detailed credits and info included in
                         extra_info.txt
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* What is included *

New levels              : 29
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-18 + MAP31-41
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A couple of months
Editor(s) used          : UDB, SLADE, GIMP
Known Bugs              : Consider lowering your resolution for any maps that
                         have performance issues.
May Not Run With        : GZDoom will likely struggle due to large monster
                         counts. Anything without a software renderer will
                         not render many intended HOMs properly.
Tested With             : DSDA-Doom v0.26.2


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors