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Primary purpose         : Single play
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Title                   : "Grindfest"
Filename                : grindfest.wad
Release date            : 7/04/23
Author                  : Dubzzz, NoReason, Spendo, Meowgi, 4shockblast, lonely
Email Address           : [redacted]

Description             : grindfest started out as a solo project where the main goal was to make purposefully grindy maps... NoReason had the same idea apparently and foolishly decided to collab with me. Then we got Spendo to join and a couple guest mappers. Now we have 33 action packed.... gameplay maps for you to enjoy. I would say these are mostly speedmaps but still some took a while to make just due to the sheer amount of gameplay.

Additional Credits to   : Meowgi for the TITLEPIC/M_DOOM. Spendo for the INTERPIC.

Map 01: Unknown by NoReason
Midi: "Doctor Defiant" by Mark Klem

Map 02: Epic bridge by Dubzzz
Midi: Ranma RPG - Love Panic - by Akane

Map 03: this map contains wood by Spendo
Midi: Chocobo's Dungeon 2 - Chocobo's First Dungeon by Sevon

Map 04: Imps and a Slime Pit by NoReason
Midi: "Junkie Smack" by Mark Klem

Map 05: DSPLASMA by Dubzzz
Midi: Final Fantasy Crystal Chronicles: Ring of Fates - Crystal Records - by Kyo

Map 06: another slottermap by Spendo
Midi: concl_14.xm

Map 07: Zombieman Squares by NoReason
Midi: "Give In (With Pleasure)" by Mark Klem

Map 08: Cacoes and chill by Dubzzz
Midi: Mega Man X4 -Web Spider's Stage (3) - sequenced by King Meteor

Map 09: i hated it - nice tits lol by Spendo
Midi: big_time_3_sfm.mod

Map 10: Pain Elemental Barracks by NoReason
Midi: "Devil's Grounds" by Mark Klem

Map 11: Marble Bed by Dubzzz
Midi: Final Fantasy - Shop

Map 12: hope u liek rev ha;;ways by Spendo
Midi: now_is_then.mod

Map 13: I forgot my Meds by Dubzzz
Midi: Final Fantasy X - Summoned - Nobuo Uematsu

Map 14: downtown with a different sky by Spendo
Midi: fuck-yourself.mod

Map 15: The edge between worlds by NoReason
Midi: "Rising to the Clouds" by Xaser

Map 16: Page Down by Dubzzz
Midi: Kishin Douji Zenki 1 - Rettou Raiden (Japan) - Opening Premonition - "Nightmare" - sequenced by Robert Hansson

Map 17: aggressive geometry by Spendo
Midi: konami_medley.xm

Map 18: outside party with the cyberbros by Dubzzz
Midi: Mega Man 7 - Robot Museum - sequenced by Maelgrim

Map 19: meme1m1 by Spendo
midi: Bobby Prince - At Doom's Gate

Map 20: Revcube by NoReason
Midi: "TechnoDoom" by Mark Klem

Map 21: squares in a bigger square by Dubzzz
Midi: Pokmon (Ruby, Sapphire) - Littleroot Town - sequenced by Joo *Johnnyz* Buaes

Map 22: goodmap by Spendo
Midi: the_red_continent.mod

Map 23: almost playable by Dubzzz
Midi: Rudora No Hihou (Japan) - Night Gallery - Daniel Wright

Map 24: pevko by Spendo
Midi: Lee Jackson - Going Up

Map 25: To the Cyberdemon Palace by NoReason
Midi: "ABYSS" by Obscene

Map 26: level designer by Dubzzz
Midi: Final Fantasy Tactics Advance - Vanishing World - Blue_Nocturne

Map 27: more grind for the grind wad by Spendo
Midi: trapped8.mod

Map 28: D_Flatgrass by NoReason
Midi: "even folds of light" by Dark Ember

Map 29: hellknights of Sunder by Dubzzz
Midi: Golgo 13: The Mafat Conspiracy - Credits - JediQuestMaster

Map 30: hit a switch and a wall lowers. by Dubzzz
Midi: Donkey Kong Country - Fear Factory (MMZ Remix) - Jay Reichard

Map 31: Brown Castle by lonely
Midi: Dark souls 1 - the lord of cinder

Map 32: Yet Another Rules Discussion by 4shockblast
Midi: Medieval Melody from Age of Empires by Stephen Rippy

Map 33: Holy Frick by Meowgi
Midi: Holy Hell MAP05 (Original txt has no MIDI credits)

Title theme: None
Intermission theme: None
Text screen Music: None
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* What is included *

New levels              : 33
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 33
Single Player           : Designed for MBF21/complevel 21.
Cooperative 2-4 Player  : Not tested/implemented on most maps.
Deathmatch 2-4 Player   : Nah
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Small Project
Build Time              : About a month
Editor(s) used          : UDB, idk what else.
Known Bugs              : NO
May Not Run With        : Any port that does not support UMAPINFO
Tested With             : DSDA-Doom 26.0 -complevel 21


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.doomworld.com