===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Gridlock 64
Filename                : gridlk.wad
Release date            : December 23, 2017
Author                  : Various (see Credits)
Email Address           : [email protected]

Description             : The basic idea was to restrict mappers from using
                         grid sizes smaller than 64 units. One, simple rule
                         which gave birth to the project and inspired the
                         contributors to explore different approaches to
                         level design, which encourages (but not limits them to)
                         bigger, simpler, but fun maps. The rule only applied
                         to vertices, so things might be off the grid but it's
                         not a problem.
===========================================================================
* Credits *
Project leader: FractalXX
Compilation:    FractalXX
Dehacked patch: Beed28
CWILV graphics: Nevander, BeeWen, FractalXX (changes only)
Textures:       The Community Chest 4 team
HUD:            FractalXX
Menu graphics:  FractalXX
Testing:        The whole team

Maps:
MAP01: Retrofit by Royal_Sir
MAP02: Pillar64 by Cyanide
MAP03: Overgrowth by Nevander
MAP04: Stiff by Tactical_Stiffy
MAP05: Europa Facility by Voltcom9
MAP06: Phantasm by FractalXX
MAP07: Middleway by joe_ilya
MAP08: Pinball by sudo459
MAP09: Survive! by Deadwing
MAP10: The Lost Tower by walter confalonieri
MAP11: Old Town by Cyberia-mix
MAP12: Nazi-Festung by GregLafitte
MAP13: Marble Backlash by SassyPaddy
MAP14: GothRock by Pinchy
MAP15: Sheev Wheej by Pinchy
MAP16: Castle of Atlantis by Ninehills42
MAP17: Hellkeep by Empyre
MAP18: Crimson Castle by TheNerdTurtle
MAP19: Blood Lake Penitentiary by bioshockfan90
MAP20: IN PROGRESS by BeeWen
MAP21: Through & Around by The_SloVinator
MAP22: Trials of Iniquity by Nevander
MAP23: Blood Cathedral by doom2day
MAP24: Temple of Despair by Martian Doomer
MAP25: Exit Wound by BeeWen
MAP26: Bladerunner by BeeWen
MAP27: 64 ways 2 die by Saint_Guy
MAP28: Tower of Hope by Ninehills42
MAP29: The show most go on by Ninehills42
MAP30: The Master by Beed28
MAP31: Monochrome Mood by Xabika2202
MAP32: Dinosaur Foot by Martian Doomer

* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Nearly 2 years
Editor(s) used          : GZDoom Builder, SLADE3, Photoshop, Doom Builder 2
Tested With             : PrBoom+, ZDoom, GZDoom



* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors