===========================================================================
Advanced engine needed  : MBF compatible
Primary purpose         : Single player
===========================================================================
Title                   : Frozen Heart
Version                 : 1.1 FINAL
Filename                : FrH.zip
Release date            : August 2024
Author                  : Kain D.
Email Address           : [redacted]
Other Files By Author   : Sign of Torment, Melodeath

Description             :

To bring death and destruction upon this dying world. Drench the land with bodies and flood the rivers with blood.

Fill the void of your frozen heart with vibrant colors and infinite beauty caged inside.



Additional Credits to   :

Sounds:

Riffs of Doom! - Author: Karel P Kerezman (https://www.doomworld.com/files/file/2223-riffs-of-doom-v10/)
Railgun fire - Author: GrimmReaperSounds (https://freesound.org/people/GrimmReaperSounds/sounds/588268/)
DOOM Sounds In Reverse - Author: DOOMLancelot (https://www.doomworld.com/idgames/sounds/revsnd)
11kh Sound Effects - Author: Seed, Edward850 (https://www.doomworld.com/idgames/sounds/11khsnd)
The TronicSound-TC - Author: Tronicmind (https://www.doomworld.com/idgames/sounds/tronicdm)

Sprites:

A bunch of Doom 64 sprites - Author: DrDoctor (https://forum.zdoom.org/viewtopic.php?f=37&t=54369)
64K+ - Author: zrrion the insect, id and midway, cage, nmn, wildweasel, nash, Captain J, SiFi270, Jabberwock, Jared Deberjerak, vader, Blue Shadow, Jimmy91, osjclatchford, Jimmy
(https://forum.zdoom.org/viewtopic.php?t=52976), (https://forum.zdoom.org/viewtopic.php?t=35797)

Baron Swap - Author: PinkFlamingo, esselfortium, Negative One: Beyond the Experiment (https://www.doomworld.com/forum/topic/133137-baron-swap-recolored-baron-sprites-for-palette-translation-in-dehacked/)
Beta Lost Soul - Author: Ebon, Quasar  (https://www.doomworld.com/idgames/combos/e_bskull)
Beta Lost Soul - Author: Dolphman, Perdition's Gate Enjoyer, Superdave938 (https://www.spriters-resource.com/pc_computer/doomprototypes/sheet/24790/)
Beta Shotgun - Author: Superdave938, ID Software (https://forum.zdoom.org/viewtopic.php?t=71476)
Doom prototype build items and objects - Author: id Software, Frost1620 (https://www.spriters-resource.com/pc_computer/doomprototypes/sheet/141132/)
Doom (Prototypes) Pickups - Author: Perdition's Gate Enjoyer  (https://www.spriters-resource.com/pc_computer/doomprototypes/sheet/187181/)
Doom v0.5 - Author: id Software (https://www.doomworld.com/idgames/historic/doom0_5)
Doom v0.4 - Author: id Software (https://www.doomworld.com/idgames/historic/doom0_4)
Doom (Prototypes) Weapons - Author: Perdition's Gate Enjoyer (https://www.spriters-resource.com/pc_computer/doomprototypes/sheet/4112/)
PSX Final Doom SSG - Author: Raz (https://forum.zdoom.org/viewtopic.php?f=19&t=14899&st=0&sk=t&sd=a&start=105)
Supershotgun - Author: Sonik.o.fan (https://forum.zdoom.org/viewtopic.php?t=65643)
Shock Fella - Author: Captain J (https://forum.zdoom.org/viewtopic.php?t=37556)
Chainsaw Zombie - Author: Tormentor667, Bouncy, Graf Zahl, Id Software (https://www.realm667.com/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113?start=30)
Grenade Launcher - Autrhor: The Skulltag Team, Ghastly (https://www.realm667.com/en/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349?start=30)
Stronghold PowerPad - Author: Tormentor667, Ghastly_dragon (https://www.realm667.com/en/sfx-shoppe-mainmenu-139-58855/particle-spawners-mainmenu-143-66579)
Shootable Impaled Humans - Author: DeVloek, id Software (https://www.realm667.com/en/prop-stop-mainmenu-163-64831/gore-a-corpses-mainmenu-167-96249?start=30)
Romero's Doom Dump Gore - Author: NaturalTvventy, Gothic, Ghastly_dragon, id Software, Xaser, Jimmy, Minigunner (https://www.realm667.com/en/prop-stop-mainmenu-163-64831/gore-a-corpses-mainmenu-167-96249?start=30)
Glass Tech Pillars - Author: id Software, Raven Software, Mor'ladim, Fate (https://www.realm667.com/en/prop-stop-mainmenu-163-64831/technical-mainmenu-164-44115)
MarlboroMike2100 Sprites - (http://www.mediafire.com/file/vwgjfcy53lwt3h7/MarlboroMike2100_sprites.zip)
Armor sprite, texture - Author: neoworm (https://forum.zdoom.org/viewtopic.php?t=15908)
Doom prototype decorations - Author: Perdition's Gate Enjoyer (https://www.spriters-resource.com/pc_computer/doomprototypes/sheet/187180/)
Doom prototype Imp sprite - Author: Superdave938 (https://www.spriters-resource.com/pc_computer/doomprototypes/sheet/130024/)
Blob Lost Soul - Author: Perdition's Gate Enjoyer (https://www.spriters-resource.com/pc_computer/doomprototypes/sheet/189535/)

Textures:

Arrow Texture - Author: Gerd Altmann (https://pixabay.com/illustrations/arrow-dashed-template-multicoloured-2207748/)
Red Cross  - Author: Clker-Free-Vector-Images (https://pixabay.com/vectors/red-cross-error-crossed-wrong-31226/)
Arrow Button - Author: Wilson Joseph (https://pixabay.com/illustrations/app-application-arrow-back-button-1646220/)
RfHelltx.wad - Author: ravage (https://forum.zdoom.org/viewtopic.php?t=47247)
Console Doom Resource Pack - Author: Samuel Villarreal, ID Software, Midway/Williams, Newdoom and Doomworld communities (https://www.doomworld.com/idgames/graphics/conres)
abbuw's texture extravaganza - Author: MisterT, raymoohawk, iD software, Enjay, Xaser, Bloax, lisac_the_fox, agaures, osjclatchford, abbuw (https://forum.zdoom.org/viewtopic.php?p=892988)
Realistic Texture Pack - Author: RottKing (https://www.doomworld.com/idgames/graphics/rtp)
Parallel Phobos Texture Pack - Author: scifista42, idSoftware (https://www.doomworld.com/idgames/graphics/pptex)
echtex - Author: sverre kvernmo, derek 'afterglow' macdonald (https://www.doomworld.com/idgames/graphics/echtex)
deConstruct Industrial Textures - Author: stecki (https://www.doomworld.com/idgames/graphics/decontex)
ffluids: 8 (100 frames) animated & paletted fluid flats - Author: snotface (https://www.doomworld.com/forum/topic/133128-resource-ffluids-8-100-frames-animated-paletted-fluid-flats/)
Skies - Author: Mechadon (https://www.doomworld.com/forum/topic/92795-meks-box-o-skies-v3-look-up-in-the-sky-more-skies/)
Skies - Author: Eradrop (https://www.doomworld.com/forum/topic/93446-skybox-for-sharing-with-the-community/)
Community Chest 4 Resource WAD - Author: NiGHTMARE, Espi, Eriance, Fredrik Johansson, Janitor, DaGGeR, Ola Bjorling, Vader, XDelusion, esselfortium, RottKing, Nuxius, Afterglow,
AgentSpork, RottKing, Enjay, Huy Pham, SargeBaldy, Tormentor667, The GothicDM Team, The Requiem Team, The Eternal Doom Team, id Software, Raven Software, Rogue Entertainment
(https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/cchest4)
NiGHTMARE texture WAD 2 - Author: Nick Baker
Hell Alps sky - Author: elend (https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=30&tab=comments#comment-1920495)
muumi frames - Author: muumi (https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=109&tab=comments#comment-2515049)
_BG textures - (https://freepbr.com)
Luna Cat - Author: Alex Does Pictures (https://www.pexels.com/photo/black-cat-sitting-on-ground-on-street-14753991/)
Doom Prototype skies - Author: Frost1620 (https://www.spriters-resource.com/pc_computer/doomdoomii/sheet/144180/)
Map 20 sky{taken from Zeppelin Armada} - Author: Doomer Boards Community (https://www.doomworld.com/forum/topic/137332-dbp59-zeppelin-armada/)
Muumipack (v2) - Author: muumi (https://www.doomworld.com/forum/topic/130774-muumipack-v2-muumis-resource-of-animated-textures-big-update-28-animated-skies/)
Map 26 sky{Doom64 Texture Variants} - Author: DrDoctor (https://www.realm667.com/en/repository-18489/texture-stock-mainmenu-152-97360/other-sources-styles-mainmenu-155-26369)
Map 28 sky - Author: kwc (https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=109, https://www.wallpaperflare.com/skull-monochrome-dark-darkness-skull-art-black-and-white-wallpaper-mqqmj)
Witch of Light - Image by Sabrina Belle from Pixabay (https://pixabay.com/illustrations/ai-generated-woman-creature-terror-8637079/)


Graphics:

Cwilv White - (https://c.eev.ee/doom-text-generator)
Doom 93 - Author: id Software, Jimmy, Xaser (https://www.realm667.com/en/font-press/technical)
Titlepic - (https://besthqwallpapers.com/love/heart-4k-ice-frozen-heart-creative-36066)
Bossback - Author: upklyak (https://www.freepik.com/free-vector/slime-background-green-toxic-stretches-ooze-with-holes-glow-particles-around-mucus-creepy-goo-sticky-liquid-snots-dark-backdrop-radioactive-halloween-design-cartoon-vector-illustration_25581800.htm)


Music:

Title          MuddyFunster - Main Theme Overture (https://www.doomworld.com/vb/thread/101503)
Intermission   Bobby Prince - Unreleased 39 (https://rome.ro/news/2015/12/16/doom-archaeology)
Read           MuddyFunster - EndLvl (https://www.doomworld.com/vb/thread/101503)
???            Hayden49 - the silent base (https://www.doomworld.com/forum/topic/124402-a-zip-of-all-my-midis-ive-made-24-midis/){with edits}

Map01          Malandro - Android Observation Room (https://www.doomworld.com/forum/topic/134307-my-cc0-midis/)
Map02          LewkForce - Crystalline (https://forum.zdoom.org/viewtopic.php?f=37&t=60604)
Map03          Bobby Prince - Unreleased 14 (https://rome.ro/news/2015/12/16/doom-archaeology)
Map04          Megabeholder - Calculated Lie (https://www.doomworld.com/forum/topic/112912-midi-track-minimalistic-percussion-driven/)
Map05          MFG38 - Big Ass Meat Grinder (https://www.doomworld.com/vb/thread/119576)
Map06          Psyrus - Nimbus (https://www.doomworld.com/forum/topic/95604-midi-originals-04112022/)
Map07          nameht - Hand It to Ya! (https://www.doomworld.com/forum/topic/134343-my-first-midi-pack-midi-pack-0/){with edits}
Map08          Gothic - Cesspool Dweller {with edits}
Map09          Witchkvlt Archwizard - Look Around & Die (https://www.doomworld.com/forum/topic/135000-first-midis-of-unholy-destruction/){with edits}
Map10          Crunchynut44 - Here In The Jungle (https://www.doomworld.com/forum/topic/133626-crunchynut44-midi-pack-60-in-total/){with edits}
Map11          Lippeth - Always Watching (https://www.doomworld.com/forum/topic/126327-lippeth-midi-doomhexen/){original version}
Map12          Makazi the Hyena - Eyeballs (https://www.doomworld.com/forum/topic/112335-makazis-midi-corner/)
Map13          Teivman - Dzone12 (https://www.doomworld.com/vb/thread/94760)
Map14          Lee Jackson - Vitamin B6 (https://www.doomworld.com/idgames/music/ultimidi){taken from Ultimate MIDI Pack}
Map15          Bobby Prince - Unreleased 42 (https://rome.ro/news/2015/12/16/doom-archaeology)
Map16          Metaruka - High In The Mountains (https://opengameart.org/content/game-game){with edits}
Map17          HorrorPen - No More Magic (https://opengameart.org/content/no-more-magic)
Map18          tamara mochaccina - Perfect Hatred (https://www.doomworld.com/forum/topic/141376-every-midi-ive-ever-made-for-use-in-doom/)
Map19          evil_scientist - Percussive Organ (https://www.doomworld.com/forum/topic/122778-sharing-a-couple-of-midis/){with edits}
Map20          Tozan - longstrings2high (https://opengameart.org/content/longbuststrings){with edits}
Map21          DankMetal - Ghouls On The Hunt (https://www.doomworld.com/forum/topic/140923-dank-metal-machine-musicmidis-made-by-me/){with edits}
Map22          SiMpLeToNiUm - A Moment of Light (https://www.doomworld.com/forum/topic/119945-a-moment-of-light-a-light-ambient-midi-experiment/){with edits}
Map23          ZeMystic - Sad Science Fiction (https://www.doomworld.com/forum/topic/126414-midi-album-the-lights-in-the-sky-are-no-longer-stars/){with edits}
Map24          roppychop - Standardized Anxiety (https://opengameart.org/content/original-midi-album)
Map25          raib - Black Tea (https://www.doomworld.com/forum/topic/142704-fresh-midi-from-fresh-composer/)
Map26          tsocheff - Back to Back (https://www.doomworld.com/forum/topic/141030-tsocheff-midi-palace/){with edits}
Map27          Xulgonoth - A Search for the Soul (https://www.doomworld.com/idgames/music/ultimidi){taken from Ultimate MIDI Pack}{with edits}{Type A edit}
Map28          Taw Tu'lki - End of Life (https://www.doomworld.com/forum/topic/98099-my-midi-tracks-for-doom-another-games/?page=2)
Map29          wumbo - D_RUNNIN (https://www.doomworld.com/forum/topic/144032-rate-these-midis-because-why-not/)
Map30          Wilster_Wonkels - Ninth Darkness (https://www.doomworld.com/forum/topic/133290-a-collection-of-91-midis-ive-written/)

Map31          continuum.mid - Derelict (https://www.doomworld.com/forum/topic/119581-cc0-midis-and-other-music-for-your-projects/){with edits}
Map32          LewkForce - Acceptable Levels of Biohazard (https://forum.zdoom.org/viewtopic.php?f=37&t=60604){with edits}
===========================================================================
* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (In wad)
Demos                   : Blank DEMO# files
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 year 7 months
Editor(s) used          : Ultimate Doom Builder, Slade 3, Whacked 4, Gimp, Sekaiju
Known Bugs              : Some maps cannot be completed with -nomonsters,

                         Some switches(linedef 210) have no sound in Gzdoom and Glboom+,PrBoom+(default compability),

                         Grenades are translucent in Gzdoom

                         DSDA Doom counts friendly monsters towards kills percentage

                         Sometimes Energy cell pack and Box of shotgun shells grant double ammo in Gzdoom.

                         Breakable lamp makes pistol sound, when destroyed in DSDA Doom

                         Friendly monsters in Gzdoom work slightly different. This is the most noticeable in Map 28.

                         In non Gzdoom ports Self-Resurrecting Imps can be stuck to player, or other monsters. This isn't a bug, but the acceptable behavior.
                         Stuck monsters can still use melee and players can use weapons. The problem only exist, when the two monsters are friendly towards each other.
                         Self-Resurrecting Imps also move faster and have smaller hit box to minimise this occurrence.

May Not Run With        : PLAYING WITH -cl21 PARAMETER(complevel 21).
                         Gameplay mods.

Tested With             : Gzdoom 4.10.0.0 , GlBoom+ 2.5.1.4 (complevel 11), PrBoom+ 2.5.1.4 (complevel 11)



* Additional Notes *

When searching for more info about the wad please use official web sites, like Moddb page or the Doomworld topic.
The links are at the bottom.

Doomwiki page IS NOT official information about this wad. I am not resposible what is written there.



* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.


You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://www.moddb.com/mods/frozen-heart-mbf-megawad
          https://www.doomworld.com/forum/topic/135241
FTP sites: