Updated May 2022 with various fixes, Map polishing, and making things easier.
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Final doom return of the evil god - The story so far
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The Year is 2006
You are Sigloh, a top fremenink warrior. your call sign is toughest challenger,
because you are one of the toughest challengers to fight to the death in every single mission,
and love every minute of it. apparently, you were called into
position by communications from the aztec complex near the desert of jerizona
suddenly zoomed in. but then, a high rank villian cuts off the communications
sending out hellish s.w.a.t minions to storming oregon city, so now you board a helicopter
and fly down the shores of the dallas and land on the nearby helipad on the island of kasuto,
during your first mission. you find out that the power station is guarded by the s.w.a.t minions,
when you negotiate off the helipad. you hear orions guards, chubbs and crash
were chatting about a deadly aqutic submarine that is befying chaotic terrorists down to oregon,
and that it will be too late to stop the sub from rolling in. so now,
you have to collect the 3 detonators of god to place in 3 different units that are being controlled
by the demon spitter that was constructed by the high rank villian himself. who calls himself by the name...
lord zamorak, he has also planned to compliscate zeon into an evil planet in order to bring hell on earth.
good luck! and happy hunting ;)
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Archive Maintainer : How does this file sound?
Update to : 10/08/18
Advanced engine needed : Gzdoom pr boom, or skulltag a.k.a zandronum
Primary purpose : Single + coop play
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Title : final doom return of the evil god
Filename : fdevil
Release date : 10/08/18
Author : ron
Email Address : [redacted]
Other Files By Author : noob project doom (noobpd.wad) pallet pack
(pallets.zip) and tan gloves (TANGLOV.wad)
Misc. Author Info : A long time mapper who has come back for creativity
Description : A 21st century doom2 wad, HARD!
Additional Credits to : Credits to Stephen clark for the textures eirk elms
for the music and all other authers for everything
else too
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* What is included *
New levels : yes
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : none
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map 01-32 (yes, a full DooM 2 episode!)
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : My creative mind
Build Time : 7 months
Editor(s) used : doom builder xwe slade
Known Bugs : i saw that on map28 i mistaken the sector tag s1 door open with SR door open close instead, but that was fixed
May Not Run With : doom 95 dosent support dehacked
Tested With : prboom
* Copyright / Permissions *
Authors may not use these levels as a base to build there own levels
so be inspired by these levels mate. but dont copy them.
if anyone find any bugs in any map, please report them to me and i will fix them
You are free to copy and redistribute the material in any medium or format
for any purpose, even commercially. If you do so, you must give appropriate
credit, provide a link to the license, and indicate if changes were made. You
may do so in any reasonable manner, but not in any way that suggests the
licensor endorses you or your use. If you remix, transform, or build upon
the material, you may not distribute the modified material.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
ftp://archives.gamers.org/pub/idgames/levels/doom2/Ports/megawads/
(and mirrors)
FTP sites:
ftp://archives.gamers.org/pub/idgames/levels/doom2/Ports/megawads/