===========================================================================
Advanced engine needed  : Boom-compatible (+UMAPINFO support)
Primary purpose         : Single play
===========================================================================
Title                   : Capybara
Filename                : capybara.wad
Release date            : 2022/9/11
Author                  : Various (See in capybara_info.txt)
Email Address           : [redacted]

Description             : Capybara is a 22-level Boom-compatible (cl9)"speed
                         slaughtermap" community project, consisting bizzare
                         visual designs, unconventional combat designs and
                         some challenging slaughtery gameplay. In this
                         project everybody needs to finish making the maps
                         within 24 hours and only have 4 days to work on
                         them.

                         Please remember that difficulty settings exist and
                         will improve your experience with our works
                         significantly.

                         For more info, see in capybara_info.txt

Additional Credits to   : Textures from sdx7.wad and magnolia.wad, along with
                         ESSEL~ textures provided by esselfortium
                         Palette: Green portion from Eviternity, red portion
                         made by @Velvetic, blue portion from sdx7.wad along
                         with COLORMAP
                         DEHACKED file from magnolia.wad
                         Whoever drew the picture of a frog sitting on top
                         of a capybara and posted it online, thanks, buddy!
                         Wad(including internal beta versions) compiling by
                         cblbopotka
                         Capybaraguy sprites, capybara sprites, invul color
                         change, TITLEPIC/Intermission Texture edits by
                         Danlex
                         M_DOOM made by Dubium
                         Special thanks to Plats, Maribo, A1S, NilsQ for
                         playtesting our god damn unfair maps, also people
                         who playtested but not in the server
                         All of the mappers who contributed their amazing
                         works and made this project happen

===========================================================================
* What is included *

New levels              : 22 (+1 Credits map)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map21, Map31 - Map32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~7 months
Editor(s) used          : A lot
Known Bugs              : Hopefully nope
May Not Run With        : Gameplay Mods
Tested With             : GzDoom, DSDA-Doom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors