===========================================================================
Advanced engine needed : Requires an MBF compatible source port
Primary purpose : Single play
===========================================================================
Title : Arriving Early
Filename : aefinal.wad
Release date : 11/08/2023
Author : A2Rob
Email Address : [redacted]
Other Files By Author : runlate.wad
rl2.wad
donuts.wad
machetefinal.wad
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Story : Security Guy shows up to work on time for once.
===========================================================================
Description : 15-ish MBF compatible levels. This project serves as a little
spinoff to my Running Late wads.
===========================================================================
Information : All levels were designed for pistol starts. Difficulties have
been implemented. Complevel - 11.
Coop play not included.
Tested mainly in Nugget Doom and DSDA Doom.
Utilizes a dehacked patch for custom enemies and other misc
behaviors. Use mods at your own risk.
===========================================================================
Playtesting: lunchlunch
===========================================================================
Additional Resources :
--GRAPHICS--
Base Resource Wad - 32in24-15 tex
Various custom graphics by A2Rob - (Title Pic, Intermission Pic)
https://www.1001fonts.com/scrubland-font.html
3D Realms
ID Software
TNT 2: Devilution
Doom Potpourri Texs
jimmytex
HSTEPS - Ancient Aliens
ZTVEND01 - Tarnsman's Projectile Hell
Xtra Lites Texture Pack - FuzzballFox
--SPRITES--
3D Realms
(Produel2) Chaingun Edit - LordSmash, Mike12, Bloax
Bonus Sprites: Argentum
MGUNA0 - Bourgeois Megawad
Black Barrels - Sunlust
Nailborg - Neoworm
Green Chaingunner - TheDarkArchon
Red Eyed Arachnotron - Valiant
Green Chaingunner Bullet Sprites - Raven Software, Antares031
ImpTan Sprite - Base Sprite from Hdoomguy
--SOUNDS--
Arachnotron / Green Chaingunner Bullet Sound - SD EnterNET (edited by Antares031)
Plasma Gun Sound - 2048 Units of VR
Secret Discovered - Quake
===========================================================================
* What is included *
New levels : 16
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
===========================================================================
* Play Information *
Game : Doom 2
Map # : Map01 - Map16
Single Player : Designed for
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
===========================================================================
* Construction *
Base : New from scratch
Build Time : Over 2 years
Editor(s) used : Ultimate Doom Builder / Slade / WhackEd4 / Gimp /
Photoshop
Known Bugs : Probably
May Not Run With : Limit removing source ports (Crispy / Choco Doom)
Tested With : Nugget Doom and DSDA Doom
===========================================================================
* Enemies *
Cyborg (replaces Wolfenstein SS) : Essentially just a Wolfenstein SS reskin
Cyborg Commando (replaces Commander Keen) : Fires a volley of heavy bullets
towards the player. Avoid at close
range.
===========================================================================
* New Weapon *
Fast Chaingun: Self explanatory
===========================================================================
* Map / Midi List *
Map01 - Outlet
"Sun Rider" by Gtreenjay
Map02 - Office Obstruction
"Don't Fall Lmao" by Peter Lawrence
Map03 - Cubicide
"Your Last Resort" by Viscra Maelstrom
Map04 - Drain Damage
"Path of Destruction" by Mark Klem
Map05 - The Wage Cage
"Dead and Gone" by John Weekley
Map06 - Arrived
"Shoot the Pianist" by stewboy
Map07 - De-Platformed
"Pressure Cooker" by Brayden Hart
Map08 - Burning Bridges
"TechNoTronic" by Bucket
Map09 - No Sweat
"Deadly Town" by James Paddock
Map10 - Toxic Crisis
"Gutter Penny" by Gus Knezevich
Map11 - Under Renovations
"Ghosts in the Walls" by stewboy
Map12 - Deportation Station
"Behind Bars" by stewboy
Map13 - Concrete State
"Gold Rush" by stewboy
Map14 - Panic In Paradise
"YAW" by James Paddock
Map15 - Out For Lunch
"Technoprisoners" by James Paddock
Map16 - We're Closed
"Sunlight" by Deadwing
Title - "Desert Noir" by Deadwing
Intermission Screen - "Static Plasma" by Deadwing
Story Text - "Dripping Water" by Deadwing
===========================================================================
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format. If
you do so, you must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not
in any way that suggests the licensor endorses you or your use. You may not use
the material for commercial purposes. If you remix, transform, or build upon
the material, you may not distribute the modified material.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors