===========================================================================
Advanced engine needed  : Limit Removing
Primary purpose         : Single / Coop play
===========================================================================
Title                   : 96 lines of Doom
Filename                : 3ld2.wad
Release date            :
Author                  : Walter "daimon" Confalonieri
Email Address           : [redacted]
Other Files By Author   : A lot.

Misc. Author Info       : Blame Tarnsman for the Confetti nick, if i get
                         right the lore

Description             : A remake of Doom 2 (expect for some maps)
                         for April Fool's made using 3 linedefs only.
                         Zdoom ports is less likely advised here due
                         to how they fix the blocking monsters bug and
                         other things that broke the intended way to play.

Additional Credits to   : ID for doom 2
                         NiGTHS108 (for 10 lines) and Jayexte (for 900
                         Deep in the Dead) for inspiration about theme
                         and line limation used here.
                         Maribo and rd for somehow inspiring me with
                         MAP32 gameplay (also Cyberdreams).
                         eevee for Doom text generator
                         Randi for ZDBSP, it really helped me with the
                         node building for make this thing work.

===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : Nothing
Other files required    : none


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP32
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : Yes
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 12 days. more than less

Editor(s) used          : GZDoomBuilder-fix, Slumped3(!), SLADE3
Known Bugs              : MAP17 have a very wacky blockmap bug, but is
                         beatable.
May Not Run With...     : Vanilla exe
Tested Whit             : Crispy Doom 7.0, DSDA-Doom 0.28.3, Zandronum 3.1
                         with bots


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors