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Primary purpose         : Single play
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Title                   : 32 maps.wad
Filename                : 32maps.wad.wad
Release date            : June 20, 2022
Author                  : RockyGaming4725
Email Address           : [redacted]
Other Files By Author   : Queniscense, Dynacrium, Trenidition, Phytolithum,
                         Endrivium, Forethought, Afterburn, RRM, RLDB

Description             : 32 map megawad full of the most delightful maps
                         you will ever have the privilege to experience.

Additional Credits to   : Bobby Prince and Decino*
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Map information
*Midis were made by taking Decino's voice cover of all of Bobby Prince's
midis for Doom II. This audio file was then converted to midi, with grand
piano as the only instrument. The Icon of Sin wake up sound was taken from
Decino's Icon of Sin analysis video.

Map 01: Welcome to this bangin wad

Map 02: Sweer berserk action

Map 03: Monster parade

Map 04: Blod

Map 05: Great map

Map 06: #Savecollector

Map 07: Dead pimple

Map 08: Not a cps test

Map 09: You love 33 unit gaps

Map 10: Sigil 2

Map 11: Stair(s)

Map 12: Premium key grab

Map 13: gnuts.wad (gunless nuts)

Map 14: Dooooors

Map 15: Fighting the wind

Map 16: Punchfest 2022

Map 17: Revenant enthusiast

map 18: Wood5, wood5, wood5

Map 19: The cyberdel

Map 20: Kvo be like

map 21: The real e2m6 experience

Map 22: Map 22

Map 23: Now do it again

Map 24: The bhasm

Map 25: Doom the way Bethesda did (buy Skyrim!)

Map 26: Telefrag party

Map 27: Buncha bullshit jumps

Map 28: The Plutonium Test

Map 29: The dead beginning

Map 30: Icon of win

Map 31: Hug the torch

Map 32: Ew, gross

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* What is included *

New levels              : 32
Sounds                  : Yes (Plasma rifle firing sound, Icon of Sin wake)
Music                   : Yes* (See above)
Graphics                : Yes (Intermission screen only)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 32
Single Player           : Designed for
Cooperative 2-4 Player  : Starts only (a few have extra multiplayer items)
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 7 months, in periods of 3 weeks and 2 weeks.
Editor(s) used          : Ultimate Doom Builder
Known Bugs              : None

May Not Run With        : Any port that is not boom-compatible, or non
                         vanilla ports such as (g)zdoom.
Tested With             : DSDA-doom v0.21.3 (-complevel 9)


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors