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Archive maintainer : This is a new version of Overdose.wad.
Update to : levels/doom2/Ports/m-o/overdose
Advanced engine needed : Limit Removing port support ogg-music
Primary purpose : Single play
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Title : Doxylamine Moon: Overdose
Filename : Overdose.wad
Release date : 07.12.2011
Author : Lainos [B0S]
Email Address :
[email protected] (NOT
[email protected])
Other Files By Author : Object "32", Object "33" (Da Will),
Doxylamine Moon (Sacrament) and others...
Description : TURN OFF "try to evulate IT"!
The map is in fact a reinterpretation and
continuation of my map from Sacrament wad.
Major differences:
- The map became "playable", e.g. there are
many monsters in it (this was the main goal of
remaking the original).
- New locations added. Hope they are as
successful as those in "Doxylamine Moon" in
Sacrament.
- Automap added and handled properly.
- Also, old locations have been slightly
modified.
Now, a few words about the plot.
Generally it's based on the Sacrament wad
story:
It's the End of the World. All unworthy people
see each other as monsters, including the
protagonist.
The action is taking place later than the
Sacrament.wad's plot. The protagonist wakes up
in a museum, where he passed out for a while -
due to an overdose. By this time the End of the
World has entered the final phase long ago (it
began in the end of Sacrament.wad), and among
other things, the wet areas became freezing
(slightly). The main character, of course, is not
aware of what's going on, so he must think what
to do in this situation.
Additional Credits to : lafoxxx [B0S] for art.
Archi for tech support.
[LeD]Jake Crusher and lafoxxx [B0S] for
translating.
[LeD]Jake Crusher, [LeD]skepticist, Memfis, Vlad
Guardian for testing.
[KCP] Marty Kirra for sprites.
Some WAD authors for textures.
My doctor for... curing my soul...
Music from:
Chaser (Game)
Wolf's Rain (Anime)
Silent Hill (Game)
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : map01-map02
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Editor(s) used : Doombuilder (1,2), XWE, Photoshop, Paint, Gold
Wave, Jet Audio.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
http://lainos.ucoz.net/