===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : OVRRRUN TECH BASE
Filename : OTB.wad
Release date : 7/24/21
Author : Sloth Marine (CB)
Email Address : [redacted]
Other Files By Author : Doomed Marine (for RAMP), Simply Dead (for RAMP),
Sloth's Tyson Map (for RAMP)
Tower of Deathmatch,
Alternate Dimensions, Tiny Arena, OVRRUN 1.0
Misc. Author Info : Thinks E3M7 from Doom 1 is good
Description : It was just a normal day at the CJB tech base,
people were getting work, the machine men were
making sure that the power supply machine was
working, the people in the caves trying to find 40
missing workers, and people set study these
creatures known as the "Doom Monsters" were trying
to find out where they came from, when suddenly
some of the creatures broke free and started
attacking everyone either by gruesomely killing
them or Possessing them.
About ten minutes later the UAC got a emergency
call about the tech base being in danger (the
reason this happened was because they had been
allies for years and even shared things) so they
sent the troops (including you) to exterminate the
problem, little did you guys and UAC know, there
was Demons outside where you were supposed to sneak
into, so all the troops got mauled but you found a
hiding spot.
You first think to call in back-up but you realize
that'll be hours before they get here, and by then
you'll be Demon's lunch, so after some thinking you
decide to just go in and deal with the Problem
yourself.
Also I really don't care what you do with this wad, just if you planning on putting in wad please credit me
Additional Credits to : Id Software, Lee Jackson for the ROTT midis, People who made the
custom graphics.
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : Boom Compatible Source Port
* Play Information *
Game : Doom 2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch, alothough the idea of the map came from a older map by me
Build Time : I think a little over a week but I wasn't counting
Editor(s) used : GZDoom Builder, Slade 3
Known Bugs : Generalized Actions don't work when recording a
demo
May Not Run With : Non- Boom Compatible source ports
Tested With : GZDoom, ZDoom, Pr-Boom +
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors