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Archive Maintainer      :
Update to               : levels/doom2/Ports/m-o/orbital1.zip
Advanced engine needed  : Zdoom V2.3.0 or higher
Primary purpose         : Single player
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Title                   : ORBITAL
Filename                : ORBITAL1.wad
Release date            :
Author                  : Joe Anderson
Email Address           : [email protected]
Other Files By Author   : None you'd like.
Misc. Author Info       :
Description             :  Well It would seem the notorious Joe Anderson has made
                         another map. In my opinion this is better than the others
                         but only the public will decide.

                          Instead of making 6 or 7 maps people will not like, I made
                         one HUGE one I'm hoping people will enjoy. I've tested it
                         on many pc's and as far as I know there is no lag on standard
                         Windows XP or Vista computers. I'm not so sure on older
                         computers though.(but who uses those?)

                          My main focus on ORBITAL was to create a map with
                         architecture and detail. It is a tech base style map taking place
                         in space, if you don't like tech base maps you may not like this
                         much. The map is full of challenges and traps along with many secret
                         areas. Some are obvious and some can only be found with luck.

                         STORY: The Orbital was built through the combined efforts of Intech
                         and the UAC. The Orbital is basically a giant cannon orbiting the Earth
                         for use in case of attack. Now knowing that the risk of such an attack
                         is very small, the stations current purpose is a research lab.
                         BUT GUESS WHAT? The demons attacked it. Oh no! Now you, Mark Jenkins have to kill all
                         the demons and escape the Orbital because that is what you basically do
                         in a game like this.

                         FIXES: I have repaired many more texture errors and homs, and fixed
                         the bug where one of the conveyor belts wouldn't move




Additional Credits to   : Id Software, Doom Builder 1 & 2, Wintex 4.3
VALVe Corporation for SPAS 12 shotgun sprites
FINAL DOOM: TNT Evilution for music
Special thanks to Keonesan for converting midis to mus for me.(XP won't run the converter.)
All the others I might have forgotten.
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* What is included *

New levels              : 1 decent sized level.
Sounds                  : yes
Music                   : yes
Graphics                : yes
Sprites                 : yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map##.
Single Player           : Designed for single player
Cooperative 2-4 Player  : Yup, for 5 people.
Deathmatch 2-4 Player   : Absolutely not.
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A while
Editor(s) used          : doom builder 1 & 2 wintex 4.3
Known Bugs              : none
May Not Run With        :
Tested With             : Zdoom V2.3.0 GZdoom



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file in any format ONLY If there is an unedited
version of this text file included.

This is version 1.2 of orbital.

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