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Advanced engine needed  : GZdoom or Zdoom
Primary purpose         : Single play
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Title                   : The Nucleus
Filename                : nucleus.wad
Release date            : February 7, 2011
Author                  : Varant Yessayan
Email Address           : [email protected]
Other Files By Author   : Awash in Blood, Firestorm, Path to Oblivion
Misc. Author Info       : See Awash in Blood's .txt for all you'll need to                                know about me in so public a forum.

Description             : Another month, another release: this time, a very
                         sketchy (and I admit, ugly) original idea left to
                         lie on my hard drive for 13 years (now 14, happy
                         new year!) has gotten a new lease on life as a
                         bloody, brutal self-contained level. Geared for
                         less switch hunt (I read the criticism), more
                         slaughter. All roads lead back to the core, the
                         main arena, hence the title of the piece.
                         There aren't any difficulty settings
                         implemented: only the speed of your foes and the
                         pain you're dealt need increase. Ammo and health
                         are tight, of course. But no getting stuck in                                   nukage pits this time around, I promise!
                         As usual, freelook and jumping need to be
                         activated for full enjoyment. Cheers!

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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Modified
Build Time              : Couple of months - fastest. build. ever!
Editor(s) used          : Doombuilder 1.68
Known Bugs              : None that I've found. Notify me if your
                         experience varies.
May Not Run With...     : Non-limit-removing ports, I suppose.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors