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Archive Maintainer      :
Update to               :
Advanced engine needed  : Boom (complevel 9) or any engine that supports boom compatibility
Primary purpose         : Single player
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Title                   : Night on Doom Mountain
Filename                : NODMF.wad
Release date            : 17/11/2022
Author                  : Matthew (Cannonball) Powell
Email Address           : [redacted]
Other Files By Author   : Return to Hadron Episodes 1 and 2, Concerned plus various community contributions.
Misc. Author Info       : Moderator for a UK weather forum, to many ideas but not enough finished products.

Description             : A lengthy and difficult single level for Boom Compatible ports.
Additional Credits to   : See credits list below
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* What is included *

New levels              : 1 + 1 stop map
Sounds                  : A few custom sounds are used
Music                   : Custom midis used
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : N/A


* Play Information *

Game                    : Doom 2
Map #                   : Map01 + Map02
Single Player           : Designed for
Cooperative 2-4 Player  : Starts added
Deathmatch 2-4 Player   : No
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Just over 3 weeks
Editor(s) used          : Doom builder X, slade 3, doomword
Known Bugs              : Should be clear of bugs (Fingers crossed)
May Not Run With        : Vanilla
Tested With             : DSDA Doom


* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.


You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

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Story;

Once a year, demonic spirits come to life and haunt the townsfolk at the foot of Doom Mountain. In the feable hope of preventing this from happening, a sacrifice is chosen and it chained part way up the mountain near an old abandonned keep. Due to a recent falling out with the mayor of the town, you have been chosen to be the sacrifce and are hauled as far as the townsfolk would dare to climb. Nochalence is all you receive as they make a mad dash for home, leaving you alone with darkness quickly surrounding your location. Luckily you have a needle to pick the locks of your chains and are soon free...
You have a choice, you could hide and wait out the night in hope that the demonic forces don't find you, or you can search out weaponry and stop this madness for good. Without much hesitation and the Withcing hour approaching, you decide to make a dash for a nearby camping spot, where some guns have been dropped by other victims of this tradition.
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Credits

Palette: Green portion from Eviternity, red portion made by @Velvetic, blue portion from sdx7.wad along with COLORMAP (Taken from Capybara.wad).
Sky - Mechadon
Textures - 32in24-15tex.wad compiled and created by Esselfortium
Title music - Lov2.mid by Ribbiks
Intermission - Lov3.mid by Ribbiks
Map01 - Necrocosmic Alchemical Apparatus by AD_79
Map02 - Nightmarescape by Ribbiks

Monster changes

- Taken from the French community projects
Arachnotron : Araknight from Eriance's Hell-Forged
Mancubus : Corpulent from Eriance's Hell-Forged
Nightwatch Cacodemon : comes from Cacolord.wad (Author unknown)
Heresiarch : comes from Hexen and converted to the Doom palette.

- Other edits

Hell Knight reskin (Belphegor) - Carnevil
Toxicacodemon - Doomkid