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Archive Maintainer : Badman
Update to : None
Advanced engine needed : GZDoom
Primary purpose : Singleplayer
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Title : Naga's Abyss
Filename : NAGASABYSS.pk3
Release date : 1-22-23
Author : Badman
Email Address : [redacted]
Other Files By Author : Various mods on Steam under the name Badman
Misc. Author Info : I've played Doom since its release and have mapped a wee bit over the years for various games. This level is my first real attempt at learning how to map for Doom with modern tools.
Description : Naga's Abyss exists in multiple dimensions in different forms simultaneously. This has drawn constant waves of evil creatures over the ages looking to use its power. It's time for you to cleanse this vile fortress!
Seek out a central place of healing to aid you in your quest!
Prepare for a difficult, sprawling, multi-path journey full of creepy and thrilling things! Fights and exploration abound as you find just how deep you can go...
This was originally a Pathfinder dungeon created by my friend grunge muddvain. I adapted that into a level for the Steam game Delver. Both of those were then the basis for this unholy creation!
Updates:
v1.1 Fixed 4 incorrect damaging floors (Thanks, Helm!)
v1.2 Restrict player inside final lift after activation (Thanks, Caleb13!)
v1.3 Fixed incorrect player start
Additional Credits to :
grunge muddvain - Original Pathfinder dungeon design this is based on
Jekyll Grim Payne - Waterfall Fog Spawner 1.7
Not Jabba - Grey liquid falling texture
ProjectRemap - Liquid Texture Pack V6.8
Kell (Kothic Skies)- Skybox texture
Little Martian - Retro Texture Pack v9
SoundsForYou - Big waterfall sound*
straget - Small waterfall sound*
cobratronik - Wind sound*
MinigunFiend - Wood knock sound*
ryansitz - Puff platform sound*
anrocomposer - Acecho (Music)*
*Royalty-free, proof license for YT Content-ID clearing @ pixabay.com
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : Brutal Doom (brutalv21.13.1.pk3) is OPTIONAL but is the intended way to play! This level is designed with BD in mind so try the extra visual and combat spice! I like to use Arcade Pistol (No Reload) mode for BD. Please play however is most fun and turn off any BD features you don't like! Load brutalv21.13.1.pk3 first then NAGASABYSS.pk3.
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Freelook: Yes
Jump/Crouch: No
Other game styles : None
Difficulty Settings : Ultra-Violence only (all difficulties spawn all things)
* Construction *
Base : New from scratch
Build Time : Around 6 months off and on, then 6 months of most of my free time
Editor(s) used : Ultimate Doom Builder, Slade, Audacity, Blender, Noesis
Known Bugs : Poor performance in the spike room and big drop room
May Not Run With : Anything other than GZDoom 4.10.0 with hardware rendering
Tested With : GZDoom 4.10.0 + hardware rendering + w/ w/out brutalv21.13.1.pk3
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse, but please credit me and/or the appropriate people
from the Additional Credits section. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc.) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
https://doomshack.org/uploads/NAGAv1_3.zip
https://www.doomworld.com/forum/topic/133621-udmf-doom-ii-nagas-abyss/
FTP sites: