===========================================================================
Update to : MY1STWAD.zip
Advanced engine needed : Limit-Removing
Primary purpose : Single play
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Title : The Factory
Filename : MY1STMAP.WAD
Release date : Jan 02, 2024
Author : MCerJack & Jenna
Email Address : [redacted]
Description : This is an updated version. (v0.2)
It's demon invasion again baby! And they got this
huge chunk of meat that spits demons!
They occupied a factory as their "demon assembly
line", and they just got it ready to unleash the
evilness of hell!
Too bad they placed the demon-spitter on a freaking
crusher.
No jumping, no crouching.
Freelook is okay though not intended. Doesn't
affect the gameplay anyway.
Our 1st published map ever.
Entering in early 2023, I'm a new comer to the DOOM
community. Me and my sister has been sucked into
this game so deeply that we constructed a map
together.
Being our first map, the difficulty might not be
well-balanced. during my sister's play testing, she
thought the map is too generous on megasphere and
invulnerability, but I can't beat this thing
without them, especially when taking these arch
vile jump secrets.
This does not work in vanilla/Chocolate Doom, as
the central hub is too large and complex. When
looking from the right spot it shoves too much
stuff into the visplane array and blows up the
game.
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* What is included *
New levels : One level
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : map01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : ~2 months
Editor(s) used : Doom Builder X, Ultimate Doom Builder, SLADE 3
Known Bugs : Some monsters can get stuck when spawned by the
demon-spitter, especially on the final platform.
The central hub can cause visplane overflow.
May Not Run With : Vanilla, Chocolate Doom, or anything that still has
a static limit
Tested With : Crispy Doom 6.0.0, GZDoom4.10.0, Chocolate Doom
3.0.0(Doesn't Work)
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors