Doom 2 + Boom (or compatible)
================================================================
Title : Max_Speed's Overkill
Filename : msok.wad
Author : Sami Maki-Mantila (Max_Speed)
Email Address :
[email protected]
Homepage :
http://koti.mbnet.fi/max55/
Description : 3 detailed maps, enough ammo and too
many monsters.
Updated versions of my old wads.
You have been sent to investigate
mountain area. There is old abandoned
army base, which has been closed for
14 years. Lately people have reported
hearing odd sounds and seeing blue
lights appering out of the mountain.
UAC scans also indicates possible long
range teleporting devices has been
activated in the base.
Additional Credits to : id Software,
Doom players
================================================================
* Play Information *
Sourceport : Boom, PRBoom, Doomlegacy, Zdoom
Level : map01-map03
Single Player : Yes
Cooperative : Yes (starts only)
Deathmatch : Yes (starts only)
Difficulty Settings : Yes (affects health and ammo)
New Sounds : No
New Graphics : No
New Music : No
* Construction *
Base : My old wads.
Editor used : Windeu 5.24, DETH, Zennode 1.0.3
Known Bugs : Levels weren't Zdoom compatible at
first and so i had to make few
compromises because of zdoom
compability, skull keys in first level,
nukage doesn't allways hurt in
third level...
Also Legacy doesn't render all walls
translucent (ones which scrolls
horisontally).
Build Time : a lot...
* Copyright / Permissions *
You may distribute this .wad freely, provided you include
this .txt file. You may not edit this .wad.