===========================================================================
Archive Maintainer      : the file will come with two similar files, one is a
                         gameplay variant, the other will contain maps- keep
                         both thank you.
Update to               : likely latest version of zandronum
Advanced engine needed  : zandronum or gzdoom
Primary purpose         : Single play
===========================================================================
Title                   : Mortal Kombat Mythologies: Scorpion's Revenge
Filename                : MKMYTH.zip
Release date            : 7/?/2023
Author                  : SkeletronMK666
Email Address           : [redacted]
Other Files By Author   : https://www.doomworld.com/idgames/combos/lqmet
Misc. Author Info       : music:

                         D_RUNNIN- "Dan Forden", from Mortal Kombat
                         Mythologies: Sub-zero

                         D_STALKS- "Jimmy- James Paddock"- "Slaughterhouse
                         Jive" arrangement

                         D_CONTRL- "Evelins", unknown, midi edit of
                         "Control" by "Traci Lords"

                         D_SCORP- "BOBBY(LOL)" original midi arrangement
                         entitled "Warriors From Refuse"

                         D_DM2TTL- "Dan Forden", MK4 Main Title

                         D_SCORP2- "Dan Forden", Mk Mythologies: Sub Zero

                         D_JUKJEZ- Unkown, Juke Joint Jizzebel, KMFDM

                         D_NETHER- "Dan Forden", unknown, Prison- MK4 (Midi
                         Rendition)

                         D_TOMB- "Dan Forden", The Tomb, MK4


                         ---------------

                         Mapper SkeletronMK666
                         ----------------

                         playtesters: "Bobby(lol)", "SkeletronMK666",
                         "Cetera", "Bloo","TTP","David Louis(FizzMAN)"

Description             : =======MORTAL KOMBAT=========
                         Unofficial sequel to the awful N46 Sub-Zero game in
                         the ID tech engine: Mortal Kombat Mythologies:
                         Scorpion's Revenge! This mod is a blast with
                         difficult encounters and advanced game movement
                         such as a dash ability and scorpion's famous Blood
                         Spear! Get Over Here! Face your foes such as sub
                         zero and (and the lin kuei) with custom monsters
                         and sounds! 8 Level map set that takes place in
                         outworld and various iconic places in MK history.

                         Kontrols:
                         Uppercut, binds to zoom
                         Blood Spear, Binds to Reload
                         dash, Shift+ back or forward

                         the zip file will contain 2 versions of the mod:
                         the gameplay file compatible with other mapsets
                         containing the playerclass and monsters (also)
                         compatible for deathmatch), and the full mod that
                         will contain the maps. These two files AREN'T made to
                         run together and will conflict.

                         MKMyth.wad is the mapsets

                         MKScorp.wad is the playerclass

Additional Credits to   : Goro and Shokan decorate and sprite editing:
                         SkeletronMK666, idgames.
                         sounds for goro and Shokan ripped form Mortal
                         Kombat provided by
                         https://www.mortalkombatwarehouse.com/ and Midway
                         Games

                         Thing details:

                         Name: Small trees & bushes
                         Connection: No
                         Palette: Hexen
                         Summon: smalltree1/2, smallbush1/2,
                         smallwintertree1/2
                         Ambient Sound: No
                         De-/Activatable: No
                         Destroyable: No
                         Special Effects: No
                         ACS: No

                         --------

                         sprites: "SkeletronMK666", "Rose","TankTheta"

                         additional sprite graphics in part due to: ID
                         games, Midway Games,3D Realms, Looking Glass
                         Studios, raven software,
                         "That_One_Doom_Mod","00_Zombie_00"

                         Some sprites and sounds Midway Games:

                         https://www.mortalkombatwarehouse.com/

                         Decorate: "SkeletronMK666"
                         in addtition to edited code from:
                         "That_One_Doom_Mod", "Wh1teFang", ZDOOM wiki
                         sourcecode
                         Kaapeli47 for additional support.

                         sounds:

                         Valve Software, Midway Games.

                         i do not own the rights to mortal kombat or doom,
                         this is a non profit mod
                         made as a fan out of passion.

                         ArchFiends new projectile Sprites: Jimmy Beaubien,
                         The Innocent Crew

                         lin kuei foot soldier:
                         ripped by  PLAMZDOOM
                         original sprites form shadow warrior
                         edited over by skeletronMK666

                         Possessed Solider Sprites taken form Sub-Zero.wad
                         Edited by user "Female Sub-Zero"
                         https://www.doomworld.com/idgames/levels/doom2/s-u/sub-zero

                         decorate and sprite editing: "SkeletronMK666",
                         idgames.
                         sounds for goro ripped form Mortal Kombat provided
                         by https://www.mortalkombatwarehouse.com/ and
                         Midway Games

                         SuperDemon Credits:

                         Code: Xim
                         Sounds: iD software, 3D Realms
                         Sprites: iD software
                         Sprite edit: Molten Ice, Xim, David G, Craneo
                         Idea base: Cyberdemon, Baron Of Hell

                         Texture Stuff:

                         GothicTX:

                         * DISCLAIMER *
                         This PWAD contains select texture(s) and flat(s)
                         that can originally be found
                         in GothicDM or Gothic2. Credit and thanks go out to
                         the artist(s) of said
                         flat(s) and texture(s) and also to the rest of the
                         Gothic Crew (1997/98). The
                         ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM.
                         Each said PKZIP archive
                         contains thirty-two professional quality levels and
                         music.
                         http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
                         http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
                         ???????????????????????????????????.?**?.???????????????????????????????????
                         You MAY distribute GothicTX.ZIP, a graphical
                         resource for DOOM(2) editing,
                         provided you include this file (GothicTX.TXT) and
                         any others the are contained
                         within the original PKZIP archive (Desc.SDI and
                         File_ID.DIZ) with absolutely
                         no modifications. You may the complete GothicTX.ZIP
                         in any electronic format
                         (BBS, Diskette, CD, etc) as long as you include
                         this file intact. Thank you.

                         Shadow Warrior:

                         Information:
                         Source: Shadow Warrior + Expansions
                         Count: 1350~
                         Palette: Full-color PNGs
                         Format: TX_ markers
                         Anims/Switches: ZDoom compatible
                         Description: All the textures from Shadow Warrior
                         and it's expansions

                         Credits:
                         Conversion: Ceeb
                         Author: 3D Realms, Wylde Productions, Level
                         Infinity, Sunstorm Interactive
                         Submitted: Ceeb

                         OTEX:

                         "Ola Bjorling (ukiro)"

                         https://www.doomworld.com/idgames/graphics/otex_1_1



===========================================================================
* What is included *

New levels              : 8
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01-08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : see credits for details
Build Time              : a little over a month, but the playerclass is years
                         in the making
Editor(s) used          : slade3, paint.net, Ultimate Doom Builder
Known Bugs              : visplain errors likely
May Not Run With        : Is not vanilla compatible
Tested With             : Zandronum and GZdoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors