===========================================================================
Archive Maintainer : the file will come with two similar files, one is a
gameplay variant, the other will contain maps- keep
both thank you.
Update to : likely latest version of zandronum
Advanced engine needed : zandronum or gzdoom
Primary purpose : Single play
===========================================================================
Title : Mortal Kombat Mythologies: Scorpion's Revenge
Filename : MKMYTH.zip
Release date : 7/?/2023
Author : SkeletronMK666
Email Address : [redacted]
Other Files By Author :
https://www.doomworld.com/idgames/combos/lqmet
Misc. Author Info : music:
D_RUNNIN- "Dan Forden", from Mortal Kombat
Mythologies: Sub-zero
D_STALKS- "Jimmy- James Paddock"- "Slaughterhouse
Jive" arrangement
D_CONTRL- "Evelins", unknown, midi edit of
"Control" by "Traci Lords"
D_SCORP- "BOBBY(LOL)" original midi arrangement
entitled "Warriors From Refuse"
D_DM2TTL- "Dan Forden", MK4 Main Title
D_SCORP2- "Dan Forden", Mk Mythologies: Sub Zero
D_JUKJEZ- Unkown, Juke Joint Jizzebel, KMFDM
D_NETHER- "Dan Forden", unknown, Prison- MK4 (Midi
Rendition)
D_TOMB- "Dan Forden", The Tomb, MK4
---------------
Mapper SkeletronMK666
----------------
playtesters: "Bobby(lol)", "SkeletronMK666",
"Cetera", "Bloo","TTP","David Louis(FizzMAN)"
Description : =======MORTAL KOMBAT=========
Unofficial sequel to the awful N46 Sub-Zero game in
the ID tech engine: Mortal Kombat Mythologies:
Scorpion's Revenge! This mod is a blast with
difficult encounters and advanced game movement
such as a dash ability and scorpion's famous Blood
Spear! Get Over Here! Face your foes such as sub
zero and (and the lin kuei) with custom monsters
and sounds! 8 Level map set that takes place in
outworld and various iconic places in MK history.
Kontrols:
Uppercut, binds to zoom
Blood Spear, Binds to Reload
dash, Shift+ back or forward
the zip file will contain 2 versions of the mod:
the gameplay file compatible with other mapsets
containing the playerclass and monsters (also)
compatible for deathmatch), and the full mod that
will contain the maps. These two files AREN'T made to
run together and will conflict.
MKMyth.wad is the mapsets
MKScorp.wad is the playerclass
Additional Credits to : Goro and Shokan decorate and sprite editing:
SkeletronMK666, idgames.
sounds for goro and Shokan ripped form Mortal
Kombat provided by
https://www.mortalkombatwarehouse.com/ and Midway
Games
Thing details:
Name: Small trees & bushes
Connection: No
Palette: Hexen
Summon: smalltree1/2, smallbush1/2,
smallwintertree1/2
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
ACS: No
--------
sprites: "SkeletronMK666", "Rose","TankTheta"
additional sprite graphics in part due to: ID
games, Midway Games,3D Realms, Looking Glass
Studios, raven software,
"That_One_Doom_Mod","00_Zombie_00"
Some sprites and sounds Midway Games:
https://www.mortalkombatwarehouse.com/
Decorate: "SkeletronMK666"
in addtition to edited code from:
"That_One_Doom_Mod", "Wh1teFang", ZDOOM wiki
sourcecode
Kaapeli47 for additional support.
sounds:
Valve Software, Midway Games.
i do not own the rights to mortal kombat or doom,
this is a non profit mod
made as a fan out of passion.
ArchFiends new projectile Sprites: Jimmy Beaubien,
The Innocent Crew
lin kuei foot soldier:
ripped by PLAMZDOOM
original sprites form shadow warrior
edited over by skeletronMK666
Possessed Solider Sprites taken form Sub-Zero.wad
Edited by user "Female Sub-Zero"
https://www.doomworld.com/idgames/levels/doom2/s-u/sub-zero
decorate and sprite editing: "SkeletronMK666",
idgames.
sounds for goro ripped form Mortal Kombat provided
by
https://www.mortalkombatwarehouse.com/ and
Midway Games
SuperDemon Credits:
Code: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim, David G, Craneo
Idea base: Cyberdemon, Baron Of Hell
Texture Stuff:
GothicTX:
* DISCLAIMER *
This PWAD contains select texture(s) and flat(s)
that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to
the artist(s) of said
flat(s) and texture(s) and also to the rest of the
Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM.
Each said PKZIP archive
contains thirty-two professional quality levels and
music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
???????????????????????????????????.?**?.???????????????????????????????????
You MAY distribute GothicTX.ZIP, a graphical
resource for DOOM(2) editing,
provided you include this file (GothicTX.TXT) and
any others the are contained
within the original PKZIP archive (Desc.SDI and
File_ID.DIZ) with absolutely
no modifications. You may the complete GothicTX.ZIP
in any electronic format
(BBS, Diskette, CD, etc) as long as you include
this file intact. Thank you.
Shadow Warrior:
Information:
Source: Shadow Warrior + Expansions
Count: 1350~
Palette: Full-color PNGs
Format: TX_ markers
Anims/Switches: ZDoom compatible
Description: All the textures from Shadow Warrior
and it's expansions
Credits:
Conversion: Ceeb
Author: 3D Realms, Wylde Productions, Level
Infinity, Sunstorm Interactive
Submitted: Ceeb
OTEX:
"Ola Bjorling (ukiro)"
https://www.doomworld.com/idgames/graphics/otex_1_1
===========================================================================
* What is included *
New levels : 8
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : map01-08
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : see credits for details
Build Time : a little over a month, but the playerclass is years
in the making
Editor(s) used : slade3, paint.net, Ultimate Doom Builder
Known Bugs : visplain errors likely
May Not Run With : Is not vanilla compatible
Tested With : Zandronum and GZdoom
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors