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Advanced engine needed  : Boom-compatible source port with suport for sky
                         transfers
Primary purpose         : Single play
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Title                   : MAYhem 2013
Filename                : Mayhem13.wad
Release date            : July 17, 2012
Author                  : A buncha schmucks
Email Address           : [email protected](Obsidian's email address)
Other Files By Author   : Varies by author
Misc. Author Info       : I'll teach TheMionicDonut to do this crap himself
                         next time. - Obsidian

Description             : In response to it's wildly ignored predecessor,
                         MAYhem 2013 is a collection of maps all made in
                         the month of May. This time we were given the
                         limitation of using only 2 monster types per map.
                         Also we beat our previous streak of
                         procrastination by 4 months! Count 'em.


                         Le Maplist!

                         01 - Unit 731
                         By Magnusblitz

                         02 - From the Sky
                         By Scypek2

                         03 - Shooting with Imps
                         By Joe-ilya

                         04 - Orange Night
                         By Katamori

                         05 - Eternity's Hatred
                         By Obsidian

                         06 - Pool of the Spiders
                         By Walter Confalonieri

                         07 - Casing Lake
                         By ArmouredBlood

                         08 - The Demon Rush
                         By Melon

                         09 - Leviathan
                         By Dobu Gabu Maru

                         10 - Onyx
                         By Ribbiks

                         11 - The Stone Spinneret
                         By Dobu Gabu Maru


Additional Credits to   : Essel for the rather excellent CC4 texture wad
                         Melon for compiling the wad
                         Obsidian for making the CWILV## graphics, the
                         DeHackEd patch and this sexy textfile
                         All the playtesters for, err, playtesting

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* What is included *

New levels              : 11
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
Other files required    : Nope


* Play Information *

Game                    : Doom 2
Map #                   : 01-11
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only, sometimes
Deathmatch 2-4 Player   : Player starts only, sometimes
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : All maps were made in the space of one month
Editor(s) used          : Doombuilder 2, SLADE3, WhackEd2
Known Bugs              : MAP05 uses ghost monsters: make sure you check
                         compatibility flags
                         Minor slime trails and flat bleeding on MAP11
May Not Run With...     : Vanilla Doom, any port that doesn't support sky
                         transfers


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors