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Advanced engine needed  : Boom-compatible port
Primary purpose         : Single play
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Title                   : Marbland
Filename                : marbland.wad
Release date            : 06/30/14
Author                  : Plut
Email Address           : [email protected]
Misc. Author Info       : Russian mapper and speedrunner.

Description             : 2 maps for Boom with castle-style design.
                         Textures: Memento Mori II, Requiem, Plutonia,
                         Kuchitsu, Greenday, Gravity, Nordhell, Kobal,
                         VooDoo Guns. Music: map01 - "Rage" by Mark Klem,
                         map02 - untitled track by Eternal from freak4.wad
                         map07. Sliding door idea: VooDoo Guns.

Additional Credits to   : Memfis for testing, Doomworld and Russian Doom Community for feedback.
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* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01, MAP02
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : I don't remember, but not long.
Editor(s) used          : Doom Builder 2, XWE, Boom Animation Manager
Known Bugs              : None
May Not Run With...     : Not Boom-compatible port


* Copyright / Permissions *

Do what you want with this wad and its contents, credit is not required for anything.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors