===========================================================================

Advanced engine needed  : Tested in PRBoom 2.4.7 and ZDoom 2.1.1,
                         will NOT run in Vanilla Doom2

Primary purpose         : Single play
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Title                   :  Outpost of Malice
Filename                : MALICEOP.WAD
Release date            : 3-12-07
Author                  : Jonathan R. Millhouse
Email Address           : [email protected]
Other Files By Author   : JBASE1.WAD
Misc. Author Info       : N/A

Description             : The Outpost of Malice blocks the only viable
                         entrance to a vast island labyrinth in the middle
                         of a lake of blood.  Marine spys have noted heavy
                         enemy resitance inside the structure which has
                         prompted curiosity from the military high ups as
                         to what lies in the labyrinth that requires so
                         much protection.  Contact from the spys was soon
                         lost after confirmation of enemy resistance, and
                         they are presumed captured and most likely dead.

                         Your mission is to penetrate the outpost and gain
                         access to the island labyrinth.  If you happen to
                         find any spys who are still alive please attempt
                         to rescue them as well.  One spy reported that
                         the main entrance to the outpost does not require
                         any key, but it is heavily guarded.

Additional Credits to   : ID Software and the creators of ZDoom/Boom.

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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : Yes, imbedded in the WAD itself,
                         used to unblock certain decorations.
Demos                   : No
Other                   : No (describe if yes)
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP21
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes

       Note:   Difficulty settings do not generally follow the standard of
               increasing the number of monsters.  While the lowest
               settings do have the monster count tweaked in select areas,
               the vast majority of encounters will be of the same number
               and type of demons regardless of difficulty.  Skill 2
               therefore will be roughly equivalent to UV of the original
               Doom2.

               Skill 3 restricts the ammo provided and will almost
               certainly require some chainsaw usage.

               Skill 4/5 restricts health/armor as well as ammo, requiring
               good mobility as well as ammo conservation skills to
               complete.



* Construction *

Base                    : New from scratch
Build Time              :  40 hours maybe
Editor(s) used          : DoomBuilder 1.68
Known Bugs              : In PRBoom LineDef 1137 doesn't lower the tagged
                         sector properly if the "Use Doom's Linedef
                         Trigger Model" Compatibility flag is enabled.
                         Disabling allows for proper operation.  I don't
                         know what the problem exactly is, but other
                         instances seem to work fine.  If anyone know the
                         issue please email me.  This also means the level
                         is likely broken on other source ports that
                         directly follow Doom's original trigger model as
                         well.

May Not Run With...     : DOOM2.EXE or any untested Source Port.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors