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Advanced engine needed  : prboom-plus -complevel 9
Primary purpose         : Single play
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Title                   : How Eye Killed TIme
Filename                : killtime.wad
Release date            : 10/02/13
Author                  : Memfis
Email Address           : [email protected]
Other Files By Author   : many, search for "Memfis" on doomworld.com/idgames
Misc. Author Info       : I'm a big potato chips fan.

Description             : There was some way to get stuck behind a lift so be careful.

Additional Credits to   : Everybody and Chris Gendo for his habit of saying "eye" instead of "I"
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Maybe
Deathmatch 2-4 Player   : Probably not
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : I don't remember
Editor(s) used          : Doom Builder 1.68 or 2, XWE, maybe Slade
Known Bugs              : There will always be bugs
May Not Run With...     : Anything other than the intended port


* Copyright / Permissions *

Do what you want with this wad and its contents, credit not required for anything.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors